From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots


diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -0,0 +0,0 @@ package org.bukkit.craftbukkit;
 import com.google.common.base.Preconditions;
 import com.google.common.base.Predicates;
 import java.lang.ref.WeakReference;
+import java.util.ArrayList;
 import java.util.Arrays;
 import java.util.Collection;
+import java.util.List;
 import java.util.function.Predicate;
 import net.minecraft.core.BlockPosition;
 import net.minecraft.core.IRegistry;
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
 
     @Override
     public BlockState[] getTileEntities() {
+        // Paper start
+        return getTileEntities(true);
+    }
+
+    @Override
+    public BlockState[] getTileEntities(boolean useSnapshot) {
         if (!isLoaded()) {
             getWorld().getChunkAt(x, z); // Transient load for this tick
         }
+        // Paper end
         int index = 0;
         net.minecraft.world.level.chunk.Chunk chunk = getHandle();
 
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
             }
 
             BlockPosition position = (BlockPosition) obj;
-            entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+            entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
+        }
+
+        return entities;
+    }
+
+    // Paper start
+    @Override
+    public Collection<BlockState> getTileEntities(Predicate<Block> blockPredicate, boolean useSnapshot) {
+        Preconditions.checkNotNull(blockPredicate, "blockPredicate");
+        if (!isLoaded()) {
+            getWorld().getChunkAt(x, z); // Transient load for this tick
+        }
+        net.minecraft.world.level.chunk.Chunk chunk = getHandle();
+
+        List<BlockState> entities = new ArrayList<>();
+
+        for (BlockPosition position : chunk.tileEntities.keySet()) {
+            Block block = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
+            if (blockPredicate.test(block)) {
+                entities.add(block.getState(useSnapshot));
+            }
         }
 
         return entities;
     }
+    // Paper end
 
     @Override
     public boolean isLoaded() {