From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 3 Oct 2020 20:32:25 -0500
Subject: [PATCH] Fix item locations dropped from campfires

Fixes #4259 by not flooring the blockposition among other weirdness

diff --git a/src/main/java/net/minecraft/world/level/block/entity/TileEntityCampfire.java b/src/main/java/net/minecraft/world/level/block/entity/TileEntityCampfire.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TileEntityCampfire.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TileEntityCampfire.java
@@ -0,0 +0,0 @@ import net.minecraft.world.Clearable;
 import net.minecraft.world.ContainerUtil;
 import net.minecraft.world.InventorySubcontainer;
 import net.minecraft.world.InventoryUtils;
+import net.minecraft.world.entity.item.EntityItem;
 import net.minecraft.world.item.ItemStack;
 import net.minecraft.world.item.crafting.RecipeCampfire;
 import net.minecraft.world.item.crafting.Recipes;
@@ -0,0 +0,0 @@ public class TileEntityCampfire extends TileEntity implements Clearable, ITickab
                     result = blockCookEvent.getResult();
                     itemstack1 = CraftItemStack.asNMSCopy(result);
                     // CraftBukkit end
-                    InventoryUtils.dropItem(this.world, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1);
+                    // Paper start
+                    EntityItem droppedItem = new EntityItem(this.world, blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D, itemstack1.cloneAndSubtract(this.world.random.nextInt(21) + 10));
+                    droppedItem.setMot(this.world.random.nextGaussian() * 0.05D, this.world.random.nextGaussian() * 0.05D + 0.2D, this.world.random.nextGaussian() * 0.05D);
+                    this.world.addEntity(droppedItem);
+                    // Paper end
                     this.items.set(i, ItemStack.b);
                     this.k();
                 }