From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Callahan <mr.callahhh@gmail.com>
Date: Mon, 13 Jan 2020 23:47:28 -0600
Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds


diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/BehaviorSleep.java b/src/main/java/net/minecraft/world/entity/ai/behavior/BehaviorSleep.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/BehaviorSleep.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/BehaviorSleep.java
@@ -0,0 +0,0 @@ public class BehaviorSleep extends Behavior<EntityLiving> {
                     }
                 }
 
-                IBlockData iblockdata = worldserver.getType(globalpos.getBlockPosition());
+                IBlockData iblockdata = worldserver.getTypeIfLoaded(globalpos.getBlockPosition()); // Paper
+                if (iblockdata == null) { return false; } // Paper
 
                 return globalpos.getBlockPosition().a((IPosition) entityliving.getPositionVector(), 2.0D) && iblockdata.getBlock().a((Tag) TagsBlock.BEDS) && !(Boolean) iblockdata.get(BlockBed.OCCUPIED);
             }