From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 19 Dec 2017 16:24:42 -0500
Subject: [PATCH] Expand Explosions API

Add Entity as a Source capability, and add more API choices, and on Location.

diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
index c1689168..d0d86e1a 100644
--- a/src/main/java/org/bukkit/Location.java
+++ b/src/main/java/org/bukkit/Location.java
@@ -0,0 +0,0 @@ public class Location implements Cloneable, ConfigurationSerializable {
         }
         return world.getNearbyEntitiesByType(clazz, this, xRadius, yRadius, zRadius, predicate);
     }
+
+    /**
+     * Creates explosion at this location with given power
+     *
+     * Will break blocks and ignite blocks on fire.
+     *
+     * @param power The power of explosion, where 4F is TNT
+     * @return false if explosion was canceled, otherwise true
+     */
+    public boolean createExplosion(float power) {
+        return world.createExplosion(this, power);
+    }
+
+    /**
+     * Creates explosion at this location with given power and optionally
+     * setting blocks on fire.
+     *
+     * Will break blocks.
+     *
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @return false if explosion was canceled, otherwise true
+     */
+    public boolean createExplosion(float power, boolean setFire) {
+        return world.createExplosion(this, power, setFire);
+    }
+
+    /**
+     * Creates explosion at this location with given power and optionally
+     * setting blocks on fire.
+     *
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @param breakBlocks Whether or not to have blocks be destroyed
+     * @return false if explosion was canceled, otherwise true
+     */
+    public boolean createExplosion(float power, boolean setFire, boolean breakBlocks) {
+        return world.createExplosion(this, power, setFire, breakBlocks);
+    }
+
+    /**
+     * Creates explosion at this location with given power, with the specified entity as the source.
+     *
+     * Will break blocks and ignite blocks on fire.
+     *
+     * @param power The power of explosion, where 4F is TNT
+     * @return false if explosion was canceled, otherwise true
+     */
+    public boolean createExplosion(Entity source, float power) {
+        return world.createExplosion(source, this, power, true, true);
+    }
+
+    /**
+     * Creates explosion at this location with given power and optionally
+     * setting blocks on fire, with the specified entity as the source.
+     *
+     * Will break blocks.
+     *
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @return false if explosion was canceled, otherwise true
+     */
+    public boolean createExplosion(Entity source, float power, boolean setFire) {
+        return world.createExplosion(source, this, power, setFire, true);
+    }
+
+    /**
+     * Creates explosion at this location with given power and optionally
+     * setting blocks on fire, with the specified entity as the source.
+     *
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @param breakBlocks Whether or not to have blocks be destroyed
+     * @return false if explosion was canceled, otherwise true
+     */
+    public boolean createExplosion(Entity source, float power, boolean setFire, boolean breakBlocks) {
+        return world.createExplosion(source, source.getLocation(), power, setFire, breakBlocks);
+    }
     // Paper end
     @Override
     public boolean equals(Object obj) {
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index fd3a63fa..81d9e1df 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -0,0 +0,0 @@ public interface World extends PluginMessageRecipient, Metadatable {
      */
     public boolean createExplosion(Location loc, float power, boolean setFire);
 
+    // Paper start
+    /**
+     * Creates explosion at given location with given power and optionally
+     * setting blocks on fire, with the specified entity as the source.
+     *
+     * @param source The source entity of the explosion
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @param breakBlocks Whether or not to have blocks be destroyed
+     * @return false if explosion was canceled, otherwise true
+     */
+    public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks);
+
+    /**
+     * Creates explosion at given location with given power and optionally
+     * setting blocks on fire, with the specified entity as the source.
+     *
+     * Will destroy other blocks
+     *
+     * @param source The source entity of the explosion
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @return false if explosion was canceled, otherwise true
+     */
+    public default boolean createExplosion(Entity source, Location loc, float power, boolean setFire) {
+        return createExplosion(source, loc, power, setFire, true);
+    }
+    /**
+     * Creates explosion at given location with given power, with the specified entity as the source.
+     * Will set blocks on fire and destroy blocks.
+     *
+     * @param source The source entity of the explosion
+     * @param power The power of explosion, where 4F is TNT
+     * @return false if explosion was canceled, otherwise true
+     */
+    public default boolean createExplosion(Entity source, Location loc, float power) {
+        return createExplosion(source, loc, power, true, true);
+    }
+    /**
+     * Creates explosion at given entities location with given power and optionally
+     * setting blocks on fire, with the specified entity as the source.
+     *
+     * @param source The source entity of the explosion
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @param breakBlocks Whether or not to have blocks be destroyed
+     * @return false if explosion was canceled, otherwise true
+     */
+    public default boolean createExplosion(Entity source, float power, boolean setFire, boolean breakBlocks) {
+        return createExplosion(source, source.getLocation(), power, setFire, breakBlocks);
+    }
+    /**
+     * Creates explosion at given entities location with given power and optionally
+     * setting blocks on fire, with the specified entity as the source.
+     *
+     * Will destroy blocks.
+     *
+     * @param source The source entity of the explosion
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @return false if explosion was canceled, otherwise true
+     */
+    public default boolean createExplosion(Entity source, float power, boolean setFire) {
+        return createExplosion(source, source.getLocation(), power, setFire, true);
+    }
+
+    /**
+     * Creates explosion at given entities location with given power and optionally
+     * setting blocks on fire, with the specified entity as the source.
+     *
+     * @param source The source entity of the explosion
+     * @param power The power of explosion, where 4F is TNT
+     * @return false if explosion was canceled, otherwise true
+     */
+    public default boolean createExplosion(Entity source, float power) {
+        return createExplosion(source, source.getLocation(), power, true, true);
+    }
+
+    /**
+     * Creates explosion at given location with given power and optionally
+     * setting blocks on fire or breaking blocks.
+     *
+     * @param loc Location to blow up
+     * @param power The power of explosion, where 4F is TNT
+     * @param setFire Whether or not to set blocks on fire
+     * @param breakBlocks Whether or not to have blocks be destroyed
+     * @return false if explosion was canceled, otherwise true
+     */
+    public default boolean createExplosion(Location loc, float power, boolean setFire, boolean breakBlocks) {
+        return createExplosion(loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks);
+    }
+    // Paper end
+
     /**
      * Gets the {@link Environment} type of this world
      *
--