From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Nassim Jahnke Date: Fri, 4 Mar 2022 20:35:19 +0100 Subject: [PATCH] Fix falling block spawn methods Restores the API behavior from previous versions of the server - Do not call API events - Do not replace the existing block in the world == AT == public net.minecraft.world.entity.item.FallingBlockEntity (Lnet/minecraft/world/level/Level;DDDLnet/minecraft/world/level/block/state/BlockState;)V diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index d41cd3075a5f59f271ddee7009a3ed26a34d3041..719d2ac5907b4c96828460daae9f254c2cd3e840 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1453,7 +1453,12 @@ public class CraftWorld extends CraftRegionAccessor implements World { Preconditions.checkArgument(material != null, "Material cannot be null"); Preconditions.checkArgument(material.isBlock(), "Material.%s must be a block", material); - FallingBlockEntity entity = FallingBlockEntity.fall(this.world, BlockPos.containing(location.getX(), location.getY(), location.getZ()), CraftBlockType.bukkitToMinecraft(material).defaultBlockState(), SpawnReason.CUSTOM); + // Paper start - restore API behavior for spawning falling blocks + FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), CraftBlockType.bukkitToMinecraft(material).defaultBlockState()); // Paper + entity.time = 1; + + this.world.addFreshEntity(entity, SpawnReason.CUSTOM); + // Paper end return (FallingBlock) entity.getBukkitEntity(); } @@ -1462,7 +1467,12 @@ public class CraftWorld extends CraftRegionAccessor implements World { Preconditions.checkArgument(location != null, "Location cannot be null"); Preconditions.checkArgument(data != null, "BlockData cannot be null"); - FallingBlockEntity entity = FallingBlockEntity.fall(this.world, BlockPos.containing(location.getX(), location.getY(), location.getZ()), ((CraftBlockData) data).getState(), SpawnReason.CUSTOM); + // Paper start - restore API behavior for spawning falling blocks + FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), ((CraftBlockData) data).getState()); + entity.time = 1; + + this.world.addFreshEntity(entity, SpawnReason.CUSTOM); + // Paper end return (FallingBlock) entity.getBukkitEntity(); } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java index 0aa6cd6da72c4a48d8bb48adeccc2bb49939fabd..08316493785e0cf1f93f07dda8016ca5956216f8 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java @@ -378,7 +378,7 @@ public final class CraftEntityTypes { register(new EntityTypeData<>(EntityType.PRIMED_TNT, TNTPrimed.class, CraftTNTPrimed::new, spawnData -> new PrimedTnt(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), null))); register(new EntityTypeData<>(EntityType.FALLING_BLOCK, FallingBlock.class, CraftFallingBlock::new, spawnData -> { BlockPos pos = BlockPos.containing(spawnData.x(), spawnData.y(), spawnData.z()); - return FallingBlockEntity.fall(spawnData.minecraftWorld(), pos, spawnData.world().getBlockState(pos)); + return new FallingBlockEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), spawnData.world().getBlockState(pos)); // Paper - create falling block entities correctly })); register(new EntityTypeData<>(EntityType.FIREWORK, Firework.class, CraftFirework::new, spawnData -> new FireworkRocketEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), net.minecraft.world.item.ItemStack.EMPTY))); register(new EntityTypeData<>(EntityType.EVOKER_FANGS, EvokerFangs.class, CraftEvokerFangs::new, spawnData -> new net.minecraft.world.entity.projectile.EvokerFangs(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), (float) Math.toRadians(spawnData.yaw()), 0, null)));