From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: kickash32 Date: Mon, 19 Aug 2019 01:27:58 +0500 Subject: [PATCH] Optional per player mob spawns diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider } // Paper start + // Paper start - Optional per player mob spawns + public void updatePlayerMobTypeMap(final Entity entity) { + if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { + return; + } + final int index = entity.getType().getCategory().ordinal(); + + final ca.spottedleaf.moonrise.common.list.ReferenceList inRange = + this.level.moonrise$getNearbyPlayers().getPlayers(entity.chunkPosition(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); + if (inRange == null) { + return; + } + final ServerPlayer[] backingSet = inRange.getRawDataUnchecked(); + for (int i = 0, len = inRange.size(); i < len; i++) { + ++(backingSet[i].mobCounts[index]); + } + } public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) { - return -1; + return player.mobCounts[mobCategory.ordinal()]; + // Paper end - Optional per player mob spawns } // Paper end diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java +++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java @@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon gameprofilerfiller.popPush("shuffleChunks"); // Paper start - chunk tick iteration optimisation this.shuffleRandom.setSeed(this.level.random.nextLong()); - Util.shuffle(list, this.shuffleRandom); + if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) Util.shuffle(list, this.shuffleRandom); // Paper - Optional per player mob spawns; do not need this when per-player is enabled // Paper end - chunk tick iteration optimisation this.tickChunks(gameprofilerfiller, j, list); gameprofilerfiller.pop(); @@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon private void tickChunks(ProfilerFiller profiler, long timeDelta, List chunks) { profiler.popPush("naturalSpawnCount"); int j = this.distanceManager.getNaturalSpawnChunkCount(); - NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(j, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap)); + // Paper start - Optional per player mob spawns + final int naturalSpawnChunkCount = j; + NaturalSpawner.SpawnState spawnercreature_d; // moved down + if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled + // re-set mob counts + for (ServerPlayer player : this.level.players) { + Arrays.fill(player.mobCounts, 0); + } + spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); + } else { + spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false); + } + // Paper end - Optional per player mob spawns this.lastSpawnState = spawnercreature_d; profiler.popPush("spawnAndTick"); diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple public boolean queueHealthUpdatePacket; public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket; // Paper end - cancellable death event + // Paper start - Optional per player mob spawns + public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; + public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper + // Paper end - Optional per player mob spawns // CraftBukkit start public CraftPlayer.TransferCookieConnection transferCookieConnection; diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java +++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java @@ -0,0 +0,0 @@ public final class NaturalSpawner { private NaturalSpawner() {} public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) { + // Paper start - Optional per player mob spawns + return createState(spawningChunkCount, entities, chunkSource, densityCapper, false); + } + + public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) { + // Paper end - Optional per player mob spawns PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator(); Object2IntOpenHashMap object2intopenhashmap = new Object2IntOpenHashMap(); Iterator iterator = entities.iterator(); @@ -0,0 +0,0 @@ public final class NaturalSpawner { spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge()); } - if (entity instanceof Mob) { + if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns densityCapper.addMob(chunk.getPos(), enumcreaturetype); } object2intopenhashmap.addTo(enumcreaturetype, 1); + // Paper start - Optional per player mob spawns + if (countMobs) { + chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity); + } + // Paper end - Optional per player mob spawns }); } } @@ -0,0 +0,0 @@ public final class NaturalSpawner { continue; } - if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit)) { + if ((flag || !enumcreaturetype.isFriendly()) && (flag1 || enumcreaturetype.isFriendly()) && (flag2 || !enumcreaturetype.isPersistent()) && (worldserver.paperConfig().entities.spawning.perPlayerMobSpawns || spawnercreature_d.canSpawnForCategoryGlobal(enumcreaturetype, limit))) { // Paper - Optional per player mob spawns; remove global check, check later during the local one // CraftBukkit end list.add(enumcreaturetype); } @@ -0,0 +0,0 @@ public final class NaturalSpawner { while (iterator.hasNext()) { MobCategory enumcreaturetype = (MobCategory) iterator.next(); - if (info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos())) { + // Paper start - Optional per player mob spawns + final boolean canSpawn; + int maxSpawns = Integer.MAX_VALUE; + if (world.paperConfig().entities.spawning.perPlayerMobSpawns) { + // Copied from getFilteredSpawningCategories + int limit = enumcreaturetype.getMaxInstancesPerChunk(); + SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(enumcreaturetype); + if (CraftSpawnCategory.isValidForLimits(spawnCategory)) { + limit = world.getWorld().getSpawnLimit(spawnCategory); + } + + // Apply per-player limit + int minDiff = Integer.MAX_VALUE; + final ca.spottedleaf.moonrise.common.list.ReferenceList inRange = + world.moonrise$getNearbyPlayers().getPlayers(chunk.getPos(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); + if (inRange != null) { + final net.minecraft.server.level.ServerPlayer[] backingSet = inRange.getRawDataUnchecked(); + for (int k = 0, len = inRange.size(); k < len; k++) { + minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(backingSet[k], enumcreaturetype), minDiff); + } + } + + maxSpawns = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff; + canSpawn = maxSpawns > 0; + } else { + canSpawn = info.canSpawnForCategoryLocal(enumcreaturetype, chunk.getPos()); + } + if (canSpawn) { + // Paper end - Optional per player mob spawns Objects.requireNonNull(info); NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn; Objects.requireNonNull(info); - NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn); + // Paper start - Optional per player mob spawns + NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn, + maxSpawns, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null); + // Paper end - Optional per player mob spawns } } @@ -0,0 +0,0 @@ public final class NaturalSpawner { // Paper end - Add mobcaps commands public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) { + // Paper start - Optional per player mob spawns + spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null); + } + public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer trackEntity) { + // Paper end - Optional per player mob spawns BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk); if (blockposition.getY() >= world.getMinY() + 1) { - NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner); + NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns } } @@ -0,0 +0,0 @@ public final class NaturalSpawner { }); } + // Paper start - Optional per player mob spawns public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) { + spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null); + } + public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer trackEntity) { + // Paper end - Optional per player mob spawns StructureManager structuremanager = world.structureManager(); ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator(); int i = pos.getY(); @@ -0,0 +0,0 @@ public final class NaturalSpawner { ++j; ++k1; runner.run(entityinsentient, chunk); + // Paper start - Optional per player mob spawns + if (trackEntity != null) { + trackEntity.accept(entityinsentient); + } + // Paper end - Optional per player mob spawns } // CraftBukkit end - if (j >= entityinsentient.getMaxSpawnClusterSize()) { + if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns return; } @@ -0,0 +0,0 @@ public final class NaturalSpawner { MobCategory enumcreaturetype = entitytypes.getCategory(); this.mobCategoryCounts.addTo(enumcreaturetype, 1); - this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); + if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns } public int getSpawnableChunkCount() {