From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 3 Jul 2017 18:11:34 -0500
Subject: [PATCH] ProfileWhitelistVerifyEvent

Fires when the server is validating if a player is whitelisted.

Allows you to do dynamic whitelisting and change of kick message

diff --git a/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..b1017628967f40db9766bc7cf85a488535e84b9e
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java
@@ -0,0 +1,117 @@
+/*
+ * Copyright (c) 2017 - Daniel Ennis (Aikar) - MIT License
+ *
+ *  Permission is hereby granted, free of charge, to any person obtaining
+ *  a copy of this software and associated documentation files (the
+ *  "Software"), to deal in the Software without restriction, including
+ *  without limitation the rights to use, copy, modify, merge, publish,
+ *  distribute, sublicense, and/or sell copies of the Software, and to
+ *  permit persons to whom the Software is furnished to do so, subject to
+ *  the following conditions:
+ *
+ *  The above copyright notice and this permission notice shall be
+ *  included in all copies or substantial portions of the Software.
+ *
+ *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+package com.destroystokyo.paper.event.profile;
+
+import com.destroystokyo.paper.profile.PlayerProfile;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Fires when the server needs to verify if a player is whitelisted.
+ *
+ * Plugins may override/control the servers whitelist with this event,
+ * and dynamically change the kick message.
+ *
+ */
+public class ProfileWhitelistVerifyEvent extends Event {
+    private static final HandlerList handlers = new HandlerList();
+    @NotNull private final PlayerProfile profile;
+    private final boolean whitelistEnabled;
+    private boolean whitelisted;
+    private final boolean isOp;
+    @Nullable private String kickMessage;
+
+    public ProfileWhitelistVerifyEvent(@NotNull final PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable String kickMessage) {
+        this.profile = profile;
+        this.whitelistEnabled = whitelistEnabled;
+        this.whitelisted = whitelisted;
+        this.isOp = isOp;
+        this.kickMessage = kickMessage;
+    }
+
+    /**
+     * @return the currently planned message to send to the user if they are not whitelisted
+     */
+    @Nullable
+    public String getKickMessage() {
+        return kickMessage;
+    }
+
+    /**
+     * @param kickMessage The message to send to the player on kick if not whitelisted. May set to null to use the server configured default
+     */
+    public void setKickMessage(@Nullable String kickMessage) {
+        this.kickMessage = kickMessage;
+    }
+
+    /**
+     * @return The profile of the player trying to connect
+     */
+    @NotNull
+    public PlayerProfile getPlayerProfile() {
+        return profile;
+    }
+
+    /**
+     * @return Whether the player is whitelisted to play on this server (whitelist may be off is why its true)
+     */
+    public boolean isWhitelisted() {
+        return whitelisted;
+    }
+
+    /**
+     * Changes the players whitelisted state. false will deny the login
+     * @param whitelisted The new whitelisted state
+     */
+    public void setWhitelisted(boolean whitelisted) {
+        this.whitelisted = whitelisted;
+    }
+
+    /**
+     * @return if the player obtained whitelist status by having op
+     */
+    public boolean isOp() {
+        return isOp;
+    }
+
+    /**
+     * @return if the server even has whitelist on
+     */
+    public boolean isWhitelistEnabled() {
+        return whitelistEnabled;
+    }
+
+    @NotNull
+    @Override
+    public HandlerList getHandlers() {
+        return handlers;
+    }
+
+    @NotNull
+    public static HandlerList getHandlerList() {
+        return handlers;
+    }
+}