From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: kickash32 Date: Mon, 5 Apr 2021 01:42:35 -0400 Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob spawns diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java index 9eed24939fc09f00a9dbce1be2ab9c34d024fd29..b3f498558614243cf633dcd71e3c49c2c55e6e0f 100644 --- a/net/minecraft/server/level/ChunkMap.java +++ b/net/minecraft/server/level/ChunkMap.java @@ -255,8 +255,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider } } + // Paper start - per player mob count backoff + public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) { + if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { + return; + } + int idx = mobCategory.ordinal(); + final ca.spottedleaf.moonrise.common.list.ReferenceList inRange = + this.level.moonrise$getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); + if (inRange == null) { + return; + } + final ServerPlayer[] backingSet = inRange.getRawDataUnchecked(); + for (int i = 0, len = inRange.size(); i < len; i++) { + ++(backingSet[i].mobBackoffCounts[idx]); + } + } + // Paper end - per player mob count backoff public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) { - return player.mobCounts[mobCategory.ordinal()]; + return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff } // Paper end - Optional per player mob spawns diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java index 5576bf1d1d70ab7a010653d3207909b5de867e70..6540b2d6a1062d883811ce240c49d30d1925b291 100644 --- a/net/minecraft/server/level/ServerChunkCache.java +++ b/net/minecraft/server/level/ServerChunkCache.java @@ -576,7 +576,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled // re-set mob counts for (ServerPlayer player : this.level.players) { - Arrays.fill(player.mobCounts, 0); + // Paper start - per player mob spawning backoff + for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) { + player.mobCounts[ii] = 0; + + int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm? + if (newBackoff < 0) { + newBackoff = 0; + } + player.mobBackoffCounts[ii] = newBackoff; + } + // Paper end - per player mob spawning backoff } spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); } else { diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java index a63702dd7e86fc8b9f78c2ae23e23b65b6b2ee24..6d75a641431c7deb7e8ddbf02cdc919015a3a7dc 100644 --- a/net/minecraft/server/level/ServerPlayer.java +++ b/net/minecraft/server/level/ServerPlayer.java @@ -372,6 +372,7 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper end - Optional per player mob spawns + public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff // CraftBukkit start public org.bukkit.craftbukkit.entity.CraftPlayer.TransferCookieConnection transferCookieConnection; public String displayName; diff --git a/net/minecraft/world/level/NaturalSpawner.java b/net/minecraft/world/level/NaturalSpawner.java index ef8bacbbb43a9b80281a313ca43b7efff5a93e03..17ce115e887cbbb06ad02ab7ddb488e27342c0e4 100644 --- a/net/minecraft/world/level/NaturalSpawner.java +++ b/net/minecraft/world/level/NaturalSpawner.java @@ -285,6 +285,11 @@ public final class NaturalSpawner { // Paper start - PreCreatureSpawnEvent PreSpawnStatus doSpawning = isValidSpawnPostitionForType(level, category, structureManager, generator, spawnerData, mutableBlockPos, d2); + // Paper start - per player mob count backoff + if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) { + level.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(mutableBlockPos.getX() >> 4, mutableBlockPos.getZ() >> 4, category); + } + // Paper end - per player mob count backoff if (doSpawning == PreSpawnStatus.ABORT) { return; }