From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com> Date: Sat, 27 Apr 2024 21:51:58 +0200 Subject: [PATCH] Fix helmet damage reduction inconsistencies Affect the falling stalactite damage type where the reduction is not applied like in Vanilla diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index 867450afbdbcd43a9daa6894ae22d0479cd11714..042f6ec4372121fcb755504a64a1746055eb667a 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -1213,7 +1213,7 @@ public class CraftEventFactory { Map> modifierFunctions = new EnumMap<>(DamageModifier.class); modifiers.put(DamageModifier.BASE, rawDamage); modifierFunctions.put(DamageModifier.BASE, CraftEventFactory.ZERO); - if (source.is(DamageTypes.FALLING_BLOCK) || source.is(DamageTypes.FALLING_ANVIL)) { + if (source.is(DamageTypeTags.DAMAGES_HELMET)) { // Paper modifiers.put(DamageModifier.HARD_HAT, hardHatModifier); modifierFunctions.put(DamageModifier.HARD_HAT, hardHat); }