From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf <Spottedleaf@users.noreply.github.com> Date: Sun, 11 Apr 2021 02:58:48 -0700 Subject: [PATCH] Don't read neighbour chunk data off disk when converting chunks Lighting is purged on update anyways, so let's not add more into the conversion process diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java index a99a0ea2d04ebee66982a7da9422ae7a64127d3b..d44154ba43e06934d7889f2f20d1a27765504574 100644 --- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java +++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java @@ -44,6 +44,7 @@ public class ChunkStorage implements AutoCloseable { // CraftBukkit start private boolean check(ServerChunkCache cps, int x, int z) throws IOException { + if (true) return true; // Paper - this isn't even needed anymore, light is purged updating to 1.14+, why are we holding up the conversion process reading chunk data off disk - return true, we need to set light populated to true so the converter recognizes the chunk as being "full" ChunkPos pos = new ChunkPos(x, z); if (cps != null) { //com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread"); // Paper - this function is now MT-Safe