From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 17 Apr 2016 17:27:09 -0400 Subject: [PATCH] Prevent Fire from loading chunks This causes the nether to spam unload/reload chunks, plus overall bad behavior. diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/BlockFire.java +++ b/src/main/java/net/minecraft/server/BlockFire.java @@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract { BlockStateBoolean blockstateboolean = (BlockStateBoolean) BlockFire.p.get(enumdirection); if (blockstateboolean != null) { - iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.e(iblockaccess.getType(blockposition.shift(enumdirection)))); + iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.e(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))); // Paper - prevent chunk loads } } @@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract { } blockposition_mutableblockposition.a((BaseBlockPosition) blockposition, l, j1, i1); + if (!worldserver.isLoaded(blockposition_mutableblockposition)) continue; // Paper int l1 = this.a((IWorldReader) worldserver, (BlockPosition) blockposition_mutableblockposition); if (l1 > 0) { @@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract { } private void trySpread(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition - int k = this.getBurnChance(world.getType(blockposition)); + // Paper start + final IBlockData iblockdata = world.getTypeIfLoaded(blockposition); + if (iblockdata == null) { + return; + } + int k = this.getBurnChance(iblockdata); + // Paper end if (random.nextInt(i) < k) { - IBlockData iblockdata = world.getType(blockposition); + //IBlockData iblockdata = world.getType(blockposition); // Paper // CraftBukkit start org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); @@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract { for (int j = 0; j < i; ++j) { EnumDirection enumdirection = aenumdirection[j]; - if (this.e(iblockaccess.getType(blockposition.shift(enumdirection)))) { + if (this.e(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))) { // Paper - prevent chunk loads return true; } } @@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract { for (int k = 0; k < j; ++k) { EnumDirection enumdirection = aenumdirection[k]; - IBlockData iblockdata = iworldreader.getType(blockposition.shift(enumdirection)); + // Paper start + IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition.shift(enumdirection)); + if (iblockdata == null) { + continue; + } + // Paper end i = Math.max(this.getFlameChance(iblockdata), i); } @@ -0,0 +0,0 @@ public class BlockFire extends BlockFireAbstract { @Override protected boolean e(IBlockData iblockdata) { - return this.getFlameChance(iblockdata) > 0; + return iblockdata != null && this.getFlameChance(iblockdata) > 0; // Paper - iblockdata can be nullable if chunk is unloaded now } @Override