From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: MisterVector Date: Fri, 26 Oct 2018 21:33:13 -0700 Subject: [PATCH] Add PlayerPostRespawnEvent diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java @@ -0,0 +0,0 @@ +package com.destroystokyo.paper.event.player; + +import org.bukkit.Location; +import org.bukkit.entity.Player; +import org.bukkit.event.HandlerList; +import org.bukkit.event.player.PlayerEvent; +import org.jetbrains.annotations.ApiStatus; +import org.jetbrains.annotations.NotNull; + +/** + * Fired after a player has respawned + */ +public class PlayerPostRespawnEvent extends PlayerEvent { + + private final static HandlerList HANDLER_LIST = new HandlerList(); + + private final Location respawnedLocation; + private final boolean isBedSpawn; + + @ApiStatus.Internal + public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) { + super(respawnPlayer); + this.respawnedLocation = respawnedLocation; + this.isBedSpawn = isBedSpawn; + } + + /** + * Returns the location of the respawned player + * + * @return location of the respawned player + */ + @NotNull + public Location getRespawnedLocation() { + return this.respawnedLocation.clone(); + } + + /** + * Checks if the player respawned to their bed + * + * @return whether the player respawned to their bed + */ + public boolean isBedSpawn() { + return this.isBedSpawn; + } + + @Override + @NotNull + public HandlerList getHandlers() { + return HANDLER_LIST; + } + + @NotNull + public static HandlerList getHandlerList() { + return HANDLER_LIST; + } +} diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java +++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java @@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull; /** * Called when a player respawns. + *

+ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent} + * because the player is "reset" between this event and that event and some changes won't persist. */ public class PlayerRespawnEvent extends PlayerEvent { private static final HandlerList handlers = new HandlerList();