From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: BillyGalbreath Date: Fri, 20 Jul 2018 23:36:55 -0500 Subject: [PATCH] AnvilDamageEvent diff --git a/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java @@ -0,0 +0,0 @@ +package com.destroystokyo.paper.event.block; + +import org.bukkit.Material; +import org.bukkit.block.data.BlockData; +import org.bukkit.event.Cancellable; +import org.bukkit.event.HandlerList; +import org.bukkit.event.inventory.InventoryEvent; +import org.bukkit.inventory.AnvilInventory; +import org.bukkit.inventory.InventoryView; +import org.jetbrains.annotations.ApiStatus; +import org.jetbrains.annotations.NotNull; +import org.jetbrains.annotations.Nullable; + +/** + * Called when an anvil is damaged from being used + */ +public class AnvilDamagedEvent extends InventoryEvent implements Cancellable { + + private static final HandlerList HANDLER_LIST = new HandlerList(); + + private DamageState damageState; + private boolean cancelled; + + @ApiStatus.Internal + public AnvilDamagedEvent(@NotNull InventoryView inventory, @Nullable BlockData blockData) { + super(inventory); + this.damageState = DamageState.getState(blockData); + } + + @NotNull + @Override + public AnvilInventory getInventory() { + return (AnvilInventory) super.getInventory(); + } + + /** + * Gets the new state of damage on the anvil + * + * @return Damage state + */ + @NotNull + public DamageState getDamageState() { + return this.damageState; + } + + /** + * Sets the new state of damage on the anvil + * + * @param damageState Damage state + */ + public void setDamageState(@NotNull DamageState damageState) { + this.damageState = damageState; + } + + /** + * Gets if anvil is breaking on this use + * + * @return {@code true} if breaking + */ + public boolean isBreaking() { + return this.damageState == DamageState.BROKEN; + } + + /** + * Sets if anvil is breaking on this use + * + * @param breaking {@code true} if breaking + */ + public void setBreaking(boolean breaking) { + if (breaking) { + this.damageState = DamageState.BROKEN; + } else if (this.damageState == DamageState.BROKEN) { + this.damageState = DamageState.DAMAGED; + } + } + + @Override + public boolean isCancelled() { + return this.cancelled; + } + + @Override + public void setCancelled(boolean cancel) { + this.cancelled = cancel; + } + + @NotNull + public HandlerList getHandlers() { + return HANDLER_LIST; + } + + @NotNull + public static HandlerList getHandlerList() { + return HANDLER_LIST; + } + + /** + * Represents the amount of damage on an anvil block + */ + public enum DamageState { + FULL(Material.ANVIL), + CHIPPED(Material.CHIPPED_ANVIL), + DAMAGED(Material.DAMAGED_ANVIL), + BROKEN(Material.AIR); + + private final Material material; + + DamageState(@NotNull Material material) { + this.material = material; + } + + /** + * Get block material of this state + * + * @return Material + */ + @NotNull + public Material getMaterial() { + return this.material; + } + + /** + * Get damaged state by block data + * + * @param blockData Block data + * @return DamageState + * @throws IllegalArgumentException If non anvil block data is given + */ + @NotNull + public static DamageState getState(@Nullable BlockData blockData) { + return blockData == null ? BROKEN : getState(blockData.getMaterial()); + } + + /** + * Get damaged state by block material + * + * @param material Block material + * @return DamageState + * @throws IllegalArgumentException If non anvil material is given + */ + @NotNull + public static DamageState getState(@Nullable Material material) { + if (material == null) { + return BROKEN; + } + for (DamageState state : values()) { + if (state.getMaterial() == material) { + return state; + } + } + throw new IllegalArgumentException("Material is not an anvil state"); + } + } +}