From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 30 Apr 2018 13:14:30 -0400 Subject: [PATCH] EndermanEscapeEvent Fires an event anytime an enderman intends to teleport away from the player You may cancel this, enabling ranged attacks to damage the enderman for example. diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java @@ -0,0 +0,0 @@ +package com.destroystokyo.paper.event.entity; + +import org.bukkit.entity.Enderman; +import org.bukkit.event.Cancellable; +import org.bukkit.event.HandlerList; +import org.bukkit.event.entity.EntityEvent; +import org.jetbrains.annotations.ApiStatus; +import org.jetbrains.annotations.NotNull; + +public class EndermanEscapeEvent extends EntityEvent implements Cancellable { + + private static final HandlerList HANDLER_LIST = new HandlerList(); + + @NotNull private final Reason reason; + private boolean cancelled; + + @ApiStatus.Internal + public EndermanEscapeEvent(@NotNull Enderman entity, @NotNull Reason reason) { + super(entity); + this.reason = reason; + } + + @NotNull + @Override + public Enderman getEntity() { + return (Enderman) super.getEntity(); + } + + /** + * @return The reason the enderman is trying to escape + */ + @NotNull + public Reason getReason() { + return this.reason; + } + + @Override + public boolean isCancelled() { + return this.cancelled; + } + + /** + * Cancels the escape. + *

+ * If this escape normally would of resulted in damage avoidance such as indirect, + * the enderman will now take damage. + */ + @Override + public void setCancelled(boolean cancel) { + this.cancelled = cancel; + } + + @NotNull + @Override + public HandlerList getHandlers() { + return HANDLER_LIST; + } + + @NotNull + public static HandlerList getHandlerList() { + return HANDLER_LIST; + } + + public enum Reason { + /** + * The enderman has stopped attacking and ran away + */ + RUNAWAY, + /** + * The enderman has teleported away due to indirect damage (ranged) + */ + INDIRECT, + /** + * The enderman has teleported away due to a critical hit + */ + CRITICAL_HIT, + /** + * The enderman has teleported away due to the player staring at it during combat + */ + STARE, + /** + * Specific case for {@link #CRITICAL_HIT} where the enderman is taking rain damage + */ + DROWN + } +}