From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 20 Dec 2016 15:15:11 -0500 Subject: [PATCH] Bound Treasure Maps to World Border Make it so a Treasure Map does not target a structure outside of the World Border, where players are not even able to reach. This also would help the case where a players close to the border, and one that is outside happens to be closer, but unreachable, yet another reachable one is in border that would of been missed. diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java +++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java @@ -0,0 +0,0 @@ public class WorldBorder { return this.isWithinBounds((double) chunkPos.getMinBlockX(), (double) chunkPos.getMinBlockZ()) && this.isWithinBounds((double) chunkPos.getMaxBlockX(), (double) chunkPos.getMaxBlockZ()); } + // Paper start - Bound treasure maps to world border + private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos(); + public boolean isBlockInBounds(int chunkX, int chunkZ) { + this.mutPos.set(chunkX, 64, chunkZ); + return this.isWithinBounds(this.mutPos); + } + public boolean isChunkInBounds(int chunkX, int chunkZ) { + this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15); + return this.isWithinBounds(this.mutPos); + } + // Paper end - Bound treasure maps to world border + public boolean isWithinBounds(AABB box) { return this.isWithinBounds(box.minX, box.minZ, box.maxX - 9.999999747378752E-6D, box.maxZ - 9.999999747378752E-6D); } diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java @@ -0,0 +0,0 @@ public abstract class ChunkGenerator { while (iterator.hasNext()) { ChunkPos chunkcoordintpair = (ChunkPos) iterator.next(); + if (!world.paperConfig().environment.locateStructuresOutsideWorldBorder && !world.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper - Bound treasure maps to world border blockposition_mutableblockposition.set(SectionPos.sectionToBlockCoord(chunkcoordintpair.x, 8), 32, SectionPos.sectionToBlockCoord(chunkcoordintpair.z, 8)); double d1 = blockposition_mutableblockposition.distSqr(center);