package org.bukkit.material; import org.bukkit.Material; import org.bukkit.block.BlockFace; /** * Represents a dispenser. * * @author sunkid */ public class Dispenser extends FurnaceAndDispenser { public Dispenser() { super(Material.DISPENSER); } public Dispenser(BlockFace direction) { this(); setFacingDirection(direction); } public Dispenser(final int type) { super(type); } public Dispenser(final Material type) { super(type); } public Dispenser(final int type, final byte data) { super(type, data); } public Dispenser(final Material type, final byte data) { super(type, data); } }