From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com> Date: Wed, 15 Jun 2022 21:52:57 -0400 Subject: [PATCH] Prevent empty items from being added to world The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air. Just simply prevent them from being added to the world instead. diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 9c63f83d2a907afa630b4e05ea486db4d63ff8ec..60eb96c274ac1b899de9b6f79eaab8596aee012c 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1583,6 +1583,7 @@ public class ServerLevel extends Level implements WorldGenLevel { // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit return false; } else { + if (entity instanceof net.minecraft.world.entity.item.ItemEntity itemEntity && itemEntity.getItem().isEmpty()) return false; // Paper - Prevent empty items from being added // Paper start - capture all item additions to the world if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) { captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);