From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: LemonCaramel Date: Mon, 10 Apr 2023 20:48:26 +0900 Subject: [PATCH] Fix NPE on Boat getStatus Boat status is null until the entity is added to the world and the tick() method is called. == AT == public net.minecraft.world.entity.vehicle.Boat getStatus()Lnet/minecraft/world/entity/vehicle/Boat$Status; diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java index 5de1ada561d11c247a597effab1e0aa363b7c90f..412fd9e87ec81cf50cb8bc82fe2dad5dd0029039 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java @@ -87,6 +87,17 @@ public abstract class CraftBoat extends CraftVehicle implements Boat { @Override public Status getStatus() { + // Paper start - Fix NPE on Boat getStatus + final net.minecraft.world.entity.vehicle.Boat handle = this.getHandle(); + if (handle.status == null) { + if (handle.valid) { + // Don't actually set the status because it would skew the old status check in the next tick + return CraftBoat.boatStatusFromNms(handle.getStatus()); + } else { + return Status.NOT_IN_WORLD; + } + } + // Paper end - Fix NPE on Boat getStatus return CraftBoat.boatStatusFromNms(this.getHandle().status); }