--- a/net/minecraft/world/item/SnowballItem.java +++ b/net/minecraft/world/item/SnowballItem.java @@ -23,22 +_,41 @@ @Override public InteractionResult use(Level level, Player player, InteractionHand hand) { ItemStack itemInHand = player.getItemInHand(hand); - level.playSound( - null, - player.getX(), - player.getY(), - player.getZ(), - SoundEvents.SNOWBALL_THROW, - SoundSource.NEUTRAL, - 0.5F, - 0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F) - ); + // CraftBukkit start - moved down if (level instanceof ServerLevel serverLevel) { - Projectile.spawnProjectileFromRotation(Snowball::new, serverLevel, itemInHand, player, 0.0F, PROJECTILE_SHOOT_POWER, 1.0F); + // Paper start - PlayerLaunchProjectileEvent + final Projectile.Delayed snowball = Projectile.spawnProjectileFromRotationDelayed(Snowball::new, serverLevel, itemInHand, player, 0.0F, SnowballItem.PROJECTILE_SHOOT_POWER, 1.0F); + com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event = new com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent((org.bukkit.entity.Player) player.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemInHand), (org.bukkit.entity.Projectile) snowball.projectile().getBukkitEntity()); + if (event.callEvent() && snowball.attemptSpawn()) { + player.awardStat(Stats.ITEM_USED.get(this)); + if (event.shouldConsume()) { + itemInHand.consume(1, player); + } else { + player.containerMenu.sendAllDataToRemote(); + } + // Paper end - PlayerLaunchProjectileEvent + + level.playSound( + null, + player.getX(), + player.getY(), + player.getZ(), + SoundEvents.SNOWBALL_THROW, + SoundSource.NEUTRAL, + 0.5F, + 0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F) + ); + // Paper start - PlayerLaunchProjectileEvent - return fail + } else { + player.containerMenu.sendAllDataToRemote(); + return InteractionResult.FAIL; + } + // Paper end- PlayerLaunchProjectileEvent - return fail + // CraftBukkit end } - player.awardStat(Stats.ITEM_USED.get(this)); - itemInHand.consume(1, player); + // Paper - PlayerLaunchProjectileEvent - moved up + // itemInHand.consume(1, player); // CraftBukkit - moved up return InteractionResult.SUCCESS; }