From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: MiniDigger | Martin Date: Sat, 6 Jun 2020 18:13:16 +0200 Subject: [PATCH] Support components in ItemMeta diff --git a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java +++ b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java @@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste @NotNull String getDisplayName(); + // Paper start + /** + * Gets the display name that is set. + *

+ * Plugins should check that hasDisplayName() returns true + * before calling this method. + * + * @return the display name that is set + */ + @NotNull + net.md_5.bungee.api.chat.BaseComponent[] getDisplayNameComponent(); + // Paper end /** * Sets the display name. * @@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste */ void setDisplayName(@Nullable String name); + // Paper start + /** + * Sets the display name. + * + * @param component the name component to set + */ + void setDisplayNameComponent(@Nullable net.md_5.bungee.api.chat.BaseComponent[] component); + // Paper end /** * Checks for existence of a localized name. * @@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste @Nullable List getLore(); + /** + * Gets the lore that is set. + *

+ * Plugins should check if hasLore() returns true before + * calling this method. + * + * @return a list of lore that is set + */ + @Nullable + List getLoreComponents(); + /** * Sets the lore for this item. * Removes lore when given null. @@ -0,0 +0,0 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste */ void setLore(@Nullable List lore); + /** + * Sets the lore for this item. + * Removes lore when given null. + * + * @param lore the lore that will be set + */ + void setLoreComponents(@Nullable List lore); + /** * Checks for existence of custom model data. *