From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Fri, 17 Jan 2020 18:44:55 -0800 Subject: [PATCH] Fix last firework in stack not having effects when dispensed - #2871 CB used the resulting item in the dispenser rather than the item dispensed. The resulting item would have size == 0 and therefore be convertered to air, hence why the effects disappeared. diff --git a/src/main/java/net/minecraft/server/IDispenseBehavior.java b/src/main/java/net/minecraft/server/IDispenseBehavior.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/IDispenseBehavior.java +++ b/src/main/java/net/minecraft/server/IDispenseBehavior.java @@ -0,0 +0,0 @@ public interface IDispenseBehavior { } itemstack1 = CraftItemStack.asNMSCopy(event.getItem()); - EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack, isourceblock.getX(), isourceblock.getY(), isourceblock.getX(), true); + EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack1, isourceblock.getX(), isourceblock.getY(), isourceblock.getX(), true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed IDispenseBehavior.a(isourceblock, entityfireworks, enumdirection); entityfireworks.shoot((double) enumdirection.getAdjacentX(), (double) enumdirection.getAdjacentY(), (double) enumdirection.getAdjacentZ(), 0.5F, 1.0F);