From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 15 Jun 2013 19:51:17 -0400
Subject: [PATCH] Improve EntityShootBowEvent

Adds missing call to Illagers and also adds Arrow ItemStack to skeletons

== AT ==
public net.minecraft.world.entity.projectile.AbstractArrow getPickupItem()Lnet.minecraft.world.item.ItemStack;

diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
index b16979ae9ad9636d91d3f2cd80baf01250ec534d..8f63e27d904abb33492daf627d48d33d1193deef 100644
--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
@@ -208,7 +208,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
 
         if (world instanceof ServerLevel worldserver) {
             // CraftBukkit start
-            org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), null, entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true);
+            org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true); // Paper - improve entity shhot bow event - add arrow stack to event
             if (event.isCancelled()) {
                 event.getProjectile().remove();
                 return;
diff --git a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
index 60388ab18d7a4ecb235e54ecfdb4088b690a6178..db3aac9ba711dcd18ffc35c4a745ecaec89d0166 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
@@ -184,7 +184,17 @@ public class Illusioner extends SpellcasterIllager implements RangedAttackMob {
         Level world = this.level();
 
         if (world instanceof ServerLevel worldserver) {
+            // Paper start - EntityShootBowEvent
+            org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, target.getUsedItemHand(), 0.8F, true);
+            if (event.isCancelled()) {
+                event.getProjectile().remove();
+                return;
+            }
+
+            if (event.getProjectile() == entityarrow.getBukkitEntity()) {
             Projectile.spawnProjectileUsingShoot(entityarrow, worldserver, itemstack1, d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - worldserver.getDifficulty().getId() * 4));
+            }
+            // Paper end - EntityShootBowEvent
         }
 
         this.playSound(SoundEvents.SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));