From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 8 Apr 2020 03:06:30 -0400 Subject: [PATCH] Optimize PlayerChunkMap memory use for visibleChunks No longer clones visible chunks which is causing massive memory allocation issues, likely the source of Humongous Objects on large servers. Instead we just synchronize, clear and rebuild, reusing the same object buffers as before with only 2 small objects created (FastIterator/MapEntry) This should result in siginificant memory use reduction and improved GC behavior. diff --git a/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java b/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/util/map/Long2ObjectLinkedOpenHashMapFastCopy.java @@ -0,0 +0,0 @@ +package com.destroystokyo.paper.util.map; + +import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap; + +public class Long2ObjectLinkedOpenHashMapFastCopy extends Long2ObjectLinkedOpenHashMap { + + public void copyFrom(Long2ObjectLinkedOpenHashMapFastCopy map) { + if (key.length != map.key.length) { + key = null; + key = new long[map.key.length]; + } + if (value.length != map.value.length) { + value = null; + //noinspection unchecked + value = (V[]) new Object[map.value.length]; + } + if (link.length != map.link.length) { + link = null; + link = new long[map.link.length]; + } + System.arraycopy(map.key, 0, this.key, 0, map.key.length); + System.arraycopy(map.value, 0, this.value, 0, map.value.length); + System.arraycopy(map.link, 0, this.link, 0, map.link.length); + this.size = map.size; + this.mask = map.mask; + this.first = map.first; + this.last = map.last; + this.n = map.n; + this.maxFill = map.maxFill; + this.containsNullKey = map.containsNullKey; + } + + @Override + public Long2ObjectLinkedOpenHashMapFastCopy clone() { + Long2ObjectLinkedOpenHashMapFastCopy clone = (Long2ObjectLinkedOpenHashMapFastCopy) super.clone(); + clone.copyFrom(this); + return clone; + } +} diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/MCUtil.java +++ b/src/main/java/net/minecraft/server/MCUtil.java @@ -0,0 +0,0 @@ public final class MCUtil { WorldServer world = ((org.bukkit.craftbukkit.CraftWorld)bukkitWorld).getHandle(); PlayerChunkMap chunkMap = world.getChunkProvider().playerChunkMap; - Long2ObjectLinkedOpenHashMap visibleChunks = chunkMap.visibleChunks; + Long2ObjectLinkedOpenHashMap visibleChunks = chunkMap.getVisibleChunks(); ChunkMapDistance chunkMapDistance = chunkMap.chunkDistanceManager; List allChunks = new ArrayList<>(visibleChunks.values()); List players = world.players; diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java +++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java @@ -0,0 +0,0 @@ public class ChunkProviderServer extends IChunkProvider { entityPlayer.playerNaturallySpawnedEvent.callEvent(); }; // Paper end - this.playerChunkMap.f().forEach((playerchunk) -> { // Paper - no... just no... + this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping Optional optional = ((Either) playerchunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left(); if (optional.isPresent()) { diff --git a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { private static final Logger LOGGER = LogManager.getLogger(); public static final int GOLDEN_TICKET = 33 + ChunkStatus.b(); - public final Long2ObjectLinkedOpenHashMap updatingChunks = new Long2ObjectLinkedOpenHashMap(); - public volatile Long2ObjectLinkedOpenHashMap visibleChunks; + // Paper start - faster copying + public final Long2ObjectLinkedOpenHashMap updatingChunks = new com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy<>(); // Paper - faster copying + public final Long2ObjectLinkedOpenHashMap visibleChunks = new ProtectedVisibleChunksMap(); // Paper - faster copying + + private class ProtectedVisibleChunksMap extends com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy { + @Override + public PlayerChunk put(long k, PlayerChunk playerChunk) { + throw new UnsupportedOperationException("Updating visible Chunks"); + } + + @Override + public PlayerChunk remove(long k) { + throw new UnsupportedOperationException("Removing visible Chunks"); + } + + @Override + public PlayerChunk get(long k) { + return PlayerChunkMap.this.getVisibleChunk(k); + } + + public PlayerChunk safeGet(long k) { + return super.get(k); + } + } + // Paper end + public final com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy pendingVisibleChunks = new com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy(); // Paper - this is used if the visible chunks is updated while iterating only + public transient com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy visibleChunksClone; // Paper - used for async access of visible chunks, clone and cache only when needed private final Long2ObjectLinkedOpenHashMap pendingUnload; public final LongSet loadedChunks; // Paper - private -> public public final WorldServer world; @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, DefinedStructureManager definedstructuremanager, Executor executor, IAsyncTaskHandler iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, Supplier supplier, int i, boolean flag) { super(new File(convertable_conversionsession.a(worldserver.getDimensionKey()), "region"), datafixer, flag); - this.visibleChunks = this.updatingChunks.clone(); + //this.visibleChunks = this.updatingChunks.clone(); // Paper - no more cloning this.pendingUnload = new Long2ObjectLinkedOpenHashMap(); this.loadedChunks = new LongOpenHashSet(); this.unloadQueue = new LongOpenHashSet(); @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { return (PlayerChunk) this.updatingChunks.get(i); } + // Paper start - remove cloning of visible chunks unless accessed as a collection async + private static final boolean DEBUG_ASYNC_VISIBLE_CHUNKS = Boolean.getBoolean("paper.debug-async-visible-chunks"); + private boolean isIterating = false; + private boolean hasPendingVisibleUpdate = false; + public void forEachVisibleChunk(java.util.function.Consumer consumer) { + org.spigotmc.AsyncCatcher.catchOp("forEachVisibleChunk"); + boolean prev = isIterating; + isIterating = true; + try { + for (PlayerChunk value : this.visibleChunks.values()) { + consumer.accept(value); + } + } finally { + this.isIterating = prev; + if (!this.isIterating && this.hasPendingVisibleUpdate) { + ((ProtectedVisibleChunksMap)this.visibleChunks).copyFrom(this.pendingVisibleChunks); + this.pendingVisibleChunks.clear(); + this.hasPendingVisibleUpdate = false; + } + } + } + public Long2ObjectLinkedOpenHashMap getVisibleChunks() { + if (Thread.currentThread() == this.world.serverThread) { + return this.visibleChunks; + } else { + synchronized (this.visibleChunks) { + if (DEBUG_ASYNC_VISIBLE_CHUNKS) new Throwable("Async getVisibleChunks").printStackTrace(); + if (this.visibleChunksClone == null) { + this.visibleChunksClone = this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.clone() : ((ProtectedVisibleChunksMap)this.visibleChunks).clone(); + } + return this.visibleChunksClone; + } + } + } + // Paper end + @Nullable public PlayerChunk getVisibleChunk(long i) { // Paper - protected -> public - return (PlayerChunk) this.visibleChunks.get(i); + // Paper start - mt safe get + if (Thread.currentThread() != this.world.serverThread) { + synchronized (this.visibleChunks) { + return (PlayerChunk) (this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.get(i) : ((ProtectedVisibleChunksMap)this.visibleChunks).safeGet(i)); + } + } + return (PlayerChunk) (this.hasPendingVisibleUpdate ? this.pendingVisibleChunks.get(i) : ((ProtectedVisibleChunksMap)this.visibleChunks).safeGet(i)); + // Paper end } protected IntSupplier c(long i) { @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { // Paper end protected void save(boolean flag) { + Long2ObjectLinkedOpenHashMap visibleChunks = this.getVisibleChunks(); // Paper remove clone of visible Chunks unless saving off main thread (watchdog kill) if (flag) { - List list = (List) this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList()); + List list = (List) visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList()); // Paper - remove cloning of visible chunks MutableBoolean mutableboolean = new MutableBoolean(); do { @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { // this.i(); // Paper - nuke IOWorker PlayerChunkMap.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", this.w.getName()); } else { - this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).forEach((playerchunk) -> { + visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).forEach((playerchunk) -> { IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkSave().getNow(null); // CraftBukkit - decompile error if (ichunkaccess instanceof ProtoChunkExtension || ichunkaccess instanceof Chunk) { @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { if (!this.updatingChunksModified) { return false; } else { - this.visibleChunks = this.updatingChunks.clone(); + // Paper start - stop cloning visibleChunks + synchronized (this.visibleChunks) { + if (isIterating) { + hasPendingVisibleUpdate = true; + this.pendingVisibleChunks.copyFrom((com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy)this.updatingChunks); + } else { + hasPendingVisibleUpdate = false; + this.pendingVisibleChunks.clear(); + ((ProtectedVisibleChunksMap)this.visibleChunks).copyFrom((com.destroystokyo.paper.util.map.Long2ObjectLinkedOpenHashMapFastCopy)this.updatingChunks); + this.visibleChunksClone = null; + } + } + // Paper end + this.updatingChunksModified = false; return true; } @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { } protected Iterable f() { - return Iterables.unmodifiableIterable(this.visibleChunks.values()); + return Iterables.unmodifiableIterable(this.getVisibleChunks().values()); // Paper } void a(Writer writer) throws IOException { CSVWriter csvwriter = CSVWriter.a().a("x").a("z").a("level").a("in_memory").a("status").a("full_status").a("accessible_ready").a("ticking_ready").a("entity_ticking_ready").a("ticket").a("spawning").a("entity_count").a("block_entity_count").a(writer); - ObjectBidirectionalIterator objectbidirectionaliterator = this.visibleChunks.long2ObjectEntrySet().iterator(); + ObjectBidirectionalIterator objectbidirectionaliterator = this.getVisibleChunks().long2ObjectEntrySet().iterator(); // Paper while (objectbidirectionaliterator.hasNext()) { Entry entry = (Entry) objectbidirectionaliterator.next(); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -0,0 +0,0 @@ public class CraftWorld implements World { return ret; } public int getTileEntityCount() { + return net.minecraft.server.MCUtil.ensureMain(() -> { // We don't use the full world tile entity list, so we must iterate chunks Long2ObjectLinkedOpenHashMap chunks = world.getChunkProvider().playerChunkMap.visibleChunks; int size = 0; @@ -0,0 +0,0 @@ public class CraftWorld implements World { size += chunk.tileEntities.size(); } return size; + }); } public int getTickableTileEntityCount() { return world.tileEntityListTick.size(); } public int getChunkCount() { + return net.minecraft.server.MCUtil.ensureMain(() -> { int ret = 0; for (PlayerChunk chunkHolder : world.getChunkProvider().playerChunkMap.visibleChunks.values()) { @@ -0,0 +0,0 @@ public class CraftWorld implements World { } } - return ret; + return ret; }); } public int getPlayerCount() { return world.players.size(); @@ -0,0 +0,0 @@ public class CraftWorld implements World { @Override public Chunk[] getLoadedChunks() { + // Paper start + if (Thread.currentThread() != world.getMinecraftWorld().serverThread) { + synchronized (world.getChunkProvider().playerChunkMap.visibleChunks) { + Long2ObjectLinkedOpenHashMap chunks = world.getChunkProvider().playerChunkMap.visibleChunks; + return chunks.values().stream().map(PlayerChunk::getFullChunk).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.Chunk::getBukkitChunk).toArray(Chunk[]::new); + } + } + // Paper end Long2ObjectLinkedOpenHashMap chunks = world.getChunkProvider().playerChunkMap.visibleChunks; return chunks.values().stream().map(PlayerChunk::getFullChunk).filter(Objects::nonNull).map(net.minecraft.world.level.chunk.Chunk::getBukkitChunk).toArray(Chunk[]::new); }