From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Nassim Jahnke Date: Wed, 8 Jun 2022 10:52:18 +0200 Subject: [PATCH] Move range check for block placing up diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 1b6cad1fda904a1c76af508325c21c1db642e8ff..2da9dd2b5cc0f9e74976e4c927ebf3130aaa1b26 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -1836,6 +1836,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic ItemStack itemstack = this.player.getItemInHand(enumhand); BlockHitResult movingobjectpositionblock = packet.getHitResult(); Vec3 vec3d = movingobjectpositionblock.getLocation(); + // Paper start - improve distance check + if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) { + return; + } + // Paper end BlockPos blockposition = movingobjectpositionblock.getBlockPos(); Vec3 vec3d1 = Vec3.atCenterOf(blockposition);