From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 4 Jul 2018 02:10:36 -0400 Subject: [PATCH] Store reference to current Chunk for Entity and Block Entities This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess { this(world, chunkcoordintpair, biomestorage, ChunkConverter.a, TickListEmpty.b(), TickListEmpty.b(), 0L, (ChunkSection[]) null, (Consumer) null); } + // Paper start + private class TileEntityHashMap extends java.util.HashMap { + @Override + public TileEntity put(BlockPosition key, TileEntity value) { + TileEntity replaced = super.put(key, value); + if (replaced != null) { + replaced.setCurrentChunk(null); + } + if (value != null) { + value.setCurrentChunk(Chunk.this); + } + return replaced; + } + + @Override + public TileEntity remove(Object key) { + TileEntity removed = super.remove(key); + if (removed != null) { + removed.setCurrentChunk(null); + } + return removed; + } + } + // Paper end + public Chunk(World world, ChunkCoordIntPair chunkcoordintpair, BiomeStorage biomestorage, ChunkConverter chunkconverter, TickList ticklist, TickList ticklist1, long i, @Nullable ChunkSection[] achunksection, @Nullable Consumer consumer) { this.sections = new ChunkSection[16]; this.e = Maps.newHashMap(); this.heightMap = Maps.newEnumMap(HeightMap.Type.class); - this.tileEntities = Maps.newHashMap(); + this.tileEntities = new TileEntityHashMap(); // Paper this.l = Maps.newHashMap(); this.m = Maps.newHashMap(); this.n = new ShortList[16]; @@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess { } entity.inChunk = true; + entity.setCurrentChunk(this); // Paper entity.chunkX = this.loc.x; entity.chunkY = k; entity.chunkZ = this.loc.z; @@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess { ((HeightMap) this.heightMap.get(heightmap_type)).a(along); } + public final void removeEntity(Entity entity) { this.b(entity); } // Paper - OBFHELPER public void b(Entity entity) { this.a(entity, entity.chunkY); } @@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess { i = this.entitySlices.length - 1; } - this.entitySlices[i].remove(entity); + // Paper start + if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null); + if (!this.entitySlices[i].remove(entity)) { + return; + } + // Paper end this.entities.remove(entity); // Paper } diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke } public boolean isChunkLoaded() { - return world.isChunkLoaded((int) Math.floor(this.locX()) >> 4, (int) Math.floor(this.locZ()) >> 4); + return getCurrentChunk() != null; } // CraftBukkit end @@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke } // Paper start + java.lang.ref.WeakReference currentChunk = null; + + public void setCurrentChunk(Chunk chunk) { + this.currentChunk = chunk != null ? new java.lang.ref.WeakReference<>(chunk) : null; + } + /** + * Returns the entities current registered chunk. If the entity is not added to a chunk yet, it will return null + */ + public Chunk getCurrentChunk() { + final Chunk chunk = currentChunk != null ? currentChunk.get() : null; + if (chunk != null && chunk.loaded) { + return chunk; + } + + return !inChunk ? null : ((WorldServer)world).getChunkProvider().getChunkAtIfLoadedMainThreadNoCache(chunkX, chunkZ); + } + private MinecraftKey entityKey; private String entityKeyString; diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/TileEntity.java +++ b/src/main/java/net/minecraft/server/TileEntity.java @@ -0,0 +0,0 @@ public abstract class TileEntity implements KeyedObject { // Paper getMinecraftKey(); // Try to load if it doesn't exists. return tileEntityKeyString; } + + private java.lang.ref.WeakReference currentChunk = null; + public Chunk getCurrentChunk() { + final Chunk chunk = currentChunk != null ? currentChunk.get() : null; + return chunk != null && chunk.loaded ? chunk : null; + } + public void setCurrentChunk(Chunk chunk) { + this.currentChunk = chunk != null ? new java.lang.ref.WeakReference<>(chunk) : null; + } // Paper end @Nullable diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java @@ -0,0 +0,0 @@ import net.minecraft.server.EntityZombieHusk; import net.minecraft.server.EntityZombieVillager; import net.minecraft.server.IChatBaseComponent; import net.minecraft.server.NBTTagCompound; +import org.bukkit.Chunk; // Paper import org.bukkit.EntityEffect; import org.bukkit.Location; import org.bukkit.Server; @@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity { this.entity = entity; } + @Override + public Chunk getChunk() { + net.minecraft.server.Chunk currentChunk = entity.getCurrentChunk(); + return currentChunk != null ? currentChunk.bukkitChunk : getLocation().getChunk(); + } + public static CraftEntity getEntity(CraftServer server, Entity entity) { /* * Order is *EXTREMELY* important -- keep it right! =D