From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: TheFruxz Date: Sat, 2 Apr 2022 13:03:39 +0200 Subject: [PATCH] Add custom destroyerIdentity to sendBlockDamage diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index a92a36629c926e1fdf9b3e5d18d77a4b24b80010..08f6ee441a20217afd3863b3b39638b2f83aa994 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -638,7 +638,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM /** * Send block damage. This fakes block break progress for a user at a * certain location. This will not actually change the block's break - * progress in any way. + * progress in any way. The destroying entity will be this player. * * @param loc the location of the damaged block * @param progress the progress from 0.0 - 1.0 where 0 is no damage and @@ -647,6 +647,18 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM public void sendBlockDamage(@NotNull Location loc, float progress); // Paper start + + /** + * Send block damage. This fakes block break progress for a user at a certain location. + * This will not actually change the block's break progress in any way. + * The destroying entity is defined via the destroyerIdentity parameter. + * + * @param loc the location of the damaged block + * @param progress the progress from 0.0 - 1.0 where 0 is no damage and 1.0 is the most damaged + * @param destroyerIdentity the entity id of the destroyer + */ + public void sendBlockDamage(@NotNull Location loc, float progress, int destroyerIdentity); + /** * Send multiple block changes. This fakes a multi block change packet for each * chunk section that a block change occurs. This will not actually change the world in any way.