From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder <theboyetronic@gmail.com> Date: Sun, 9 Jun 2019 03:53:22 +0100 Subject: [PATCH] Incremental chunk and player saving Feature patch diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index ca70815b73199835b88c9d68c8a01699536d320f..be6e64d5c858961b19eb7b1b028530c1eb4c68d7 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -1007,7 +1007,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa try { this.isSaving = true; - this.getPlayerList().saveAll(); + this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change flag3 = this.saveAllChunks(suppressLogs, flush, force); } finally { this.isSaving = false; @@ -1655,9 +1655,29 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa } --this.ticksUntilAutosave; - if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) { // CraftBukkit - this.autoSave(); + // Paper start - Incremental chunk and player saving + final ProfilerFiller profiler = Profiler.get(); + int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate; + if (playerSaveInterval < 0) { + playerSaveInterval = autosavePeriod; + } + profiler.push("save"); + final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0; + try { + this.isSaving = true; + if (playerSaveInterval > 0) { + this.playerList.saveAll(playerSaveInterval); + } + for (final ServerLevel level : this.getAllLevels()) { + if (level.paperConfig().chunks.autoSaveInterval.value() > 0) { + level.saveIncrementally(fullSave); + } + } + } finally { + this.isSaving = false; } + profiler.pop(); + // Paper end - Incremental chunk and player saving ProfilerFiller gameprofilerfiller = Profiler.get(); diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index d81be1069ef6ce51789df38ce21f125b6d524945..dc523c3017939d4a206f28617e5aacd83e5d2334 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1353,6 +1353,30 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos); } + // Paper start - Incremental chunk and player saving + public void saveIncrementally(boolean doFull) { + ServerChunkCache chunkproviderserver = this.getChunkSource(); + + if (doFull) { + org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); + } + + if (doFull) { + this.saveLevelData(true); + } + // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads) + // Copied from save() + // CraftBukkit start - moved from MinecraftServer.saveChunks + if (doFull) { // Paper + ServerLevel worldserver1 = this; + this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings()); + this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess())); + this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData()); + } + // CraftBukkit end + } + // Paper end - Incremental chunk and player saving + public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) { // Paper start - add close param this.save(progressListener, flush, savingDisabled, false); diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 2b6c5b2387b67f25d8877849ccbfaaa77eab51d3..05981a075898794b899f1327bff1e7ca8ef8fc13 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -221,6 +221,7 @@ import org.bukkit.inventory.MainHand; public class ServerPlayer extends net.minecraft.world.entity.player.Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system private static final Logger LOGGER = LogUtils.getLogger(); + public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32; private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10; private static final int FLY_STAT_RECORDING_SPEED = 25; diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 47664c545e3f58719f55366bac05732dbfe3c00a..a03ff473a683611670ee274b0eec5a395ee6981a 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -518,6 +518,7 @@ public abstract class PlayerList { protected void save(ServerPlayer player) { if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit + player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving this.playerIo.save(player); ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit @@ -1152,9 +1153,21 @@ public abstract class PlayerList { } public void saveAll() { + // Paper start - Incremental chunk and player saving + this.saveAll(-1); + } + + public void saveAll(int interval) { io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main + int numSaved = 0; + long now = MinecraftServer.currentTick; for (int i = 0; i < this.players.size(); ++i) { - this.save((ServerPlayer) this.players.get(i)); + final ServerPlayer player = this.players.get(i); + if (interval == -1 || now - player.lastSave >= interval) { + this.save(player); + if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; } + } + // Paper end - Incremental chunk and player saving } return null; }); // Paper - ensure main