From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 22 Aug 2020 23:36:21 +0200 Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index e2296d2add58b599ea105434cc511b964a978774..7dca6f99beff7d2ce3631a3c4ea299fcf6bf2b3a 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -2020,9 +2020,11 @@ public class ServerLevel extends Level implements WorldGenLevel { public void setDefaultSpawnPos(BlockPos pos, float angle) { // Paper - configurable spawn radius BlockPos prevSpawn = this.getSharedSpawnPos(); + Location prevSpawnLoc = this.getWorld().getSpawnLocation(); // Paper //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c())); this.levelData.setSpawn(pos, angle); + new org.bukkit.event.world.SpawnChangeEvent(this.getWorld(), prevSpawnLoc).callEvent(); // Paper if (this.keepSpawnInMemory) { // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add this.removeTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange * 16, prevSpawn); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 2d90be2537faf281adc50f856daf3b4e8b842568..16df867ff996d33dc08831200d172633c9d68612 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -263,12 +263,14 @@ public class CraftWorld extends CraftRegionAccessor implements World { @Override public boolean setSpawnLocation(int x, int y, int z, float angle) { try { - Location previousLocation = this.getSpawnLocation(); - this.world.levelData.setSpawn(new BlockPos(x, y, z), angle); + // Location previousLocation = this.getSpawnLocation(); // Paper - moved to nms.ServerLevel + this.world.setDefaultSpawnPos(new BlockPos(x, y, z), angle); // Paper - use ServerLevel#setDefaultSpawnPos + // Paper start - move to nms.ServerLevel // Notify anyone who's listening. - SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation); - this.server.getPluginManager().callEvent(event); + // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation); + // server.getPluginManager().callEvent(event); + // Paper end return true; } catch (Exception e) {