From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 22 Apr 2021 00:28:11 -0700 Subject: [PATCH] add get-set drop chance to EntityEquipment == AT == public net.minecraft.world.entity.Mob getEquipmentDropChance(Lnet/minecraft/world/entity/EquipmentSlot;)F diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java @@ -0,0 +0,0 @@ public class CraftEntityEquipment implements EntityEquipment { public void setBootsDropChance(float chance) { this.setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance); } + // Paper start + @Override + public float getDropChance(EquipmentSlot slot) { + return getDropChance(CraftEquipmentSlot.getNMS(slot)); + } + + @Override + public void setDropChance(EquipmentSlot slot, float chance) { + setDropChance(CraftEquipmentSlot.getNMS(slot), chance); + } + // Paper end private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) { Preconditions.checkArgument(this.entity.getHandle() instanceof Mob, "Cannot set drop chance for non-Mob entity"); - if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) { - ((Mob) this.entity.getHandle()).handDropChances[slot.getIndex()] = chance; - } else { - ((Mob) this.entity.getHandle()).armorDropChances[slot.getIndex()] = chance; - } + ((Mob) this.entity.getHandle()).setDropChance(slot, chance); // Paper - use setter on Mob } private float getDropChance(net.minecraft.world.entity.EquipmentSlot slot) { @@ -0,0 +0,0 @@ public class CraftEntityEquipment implements EntityEquipment { return 1; } - if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) { - return ((Mob) this.entity.getHandle()).handDropChances[slot.getIndex()]; - } else { - return ((Mob) this.entity.getHandle()).armorDropChances[slot.getIndex()]; - } + return ((Mob) this.entity.getHandle()).getEquipmentDropChance(slot); // Paper - use getter on Mob } } diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java @@ -0,0 +0,0 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i public void setBootsDropChance(float chance) { throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory"); } + // Paper start + @Override + public float getDropChance(EquipmentSlot slot) { + return 1; + } + + @Override + public void setDropChance(EquipmentSlot slot, float chance) { + throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory"); + } + // Paper end }