From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 13 Jan 2022 23:05:53 -0800 Subject: [PATCH] Add missing structure set seed configs The 4 missing structure set seed configs are strongholds, mineshafts, buried treasure, and ancient cities. Strongholds use a ring placement scheme which isn't random so they utilize the world seed by default, this adds a config to override it for just generating the ring positions. Mineshafts and Buried Treasure structure sets are special cases where the "salt" that can be defined for them via datapacks has 0 effect because the difference between the spacing and separation is 1 which is used as the upper bound in the random with salt. So the random always returns the same int (0) so the salt has no effect. This adds seeds/salts to the frequency reducer which has a similar effect. Co-authored-by: William Blake Galbreath diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java index eee2239cd715d01c5adbf1cd79282e115f42cd2e..8bab3fcfc6aa6c0b37621474a69f15e94bda2113 100644 --- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java @@ -568,7 +568,7 @@ public abstract class ChunkGenerator { } } - if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z)) { + if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z, structureplacement instanceof net.minecraft.world.level.chunk.ChunkGeneratorStructureState.KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs if (list.size() == 1) { this.tryGenerateStructure((StructureSet.StructureSelectionEntry) list.get(0), structureAccessor, registryManager, randomstate, structureTemplateManager, placementCalculator.getLevelSeed(), chunk, chunkcoordintpair, sectionposition); } else { diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..51a05900d02dc116ea215730713cd2cf2a4f1c23 100644 --- a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java +++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java @@ -50,13 +50,14 @@ public class ChunkGeneratorStructureState { private final Map>> ringPositions = new Object2ObjectArrayMap(); private boolean hasGeneratedPositions; private final List> possibleStructureSets; + public final SpigotWorldConfig conf; // Paper public static ChunkGeneratorStructureState createForFlat(RandomState randomstate, long i, BiomeSource worldchunkmanager, Stream> stream, SpigotWorldConfig conf) { // Spigot List> list = stream.filter((holder) -> { return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder.value(), worldchunkmanager); }).toList(); - return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot + return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot } public static ChunkGeneratorStructureState createForNormal(RandomState randomstate, long i, BiomeSource worldchunkmanager, HolderLookup holderlookup, SpigotWorldConfig conf) { // Spigot @@ -64,14 +65,24 @@ public class ChunkGeneratorStructureState { return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder_c.value(), worldchunkmanager); }).collect(Collectors.toUnmodifiableList()); - return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot + return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot } + // Paper start - horrible hack because spigot creates a ton of direct Holders which lose track of the identifying key + public static final class KeyedRandomSpreadStructurePlacement extends RandomSpreadStructurePlacement { + public final net.minecraft.resources.ResourceKey key; + public KeyedRandomSpreadStructurePlacement(net.minecraft.resources.ResourceKey key, net.minecraft.core.Vec3i locateOffset, FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, java.util.Optional exclusionZone, int spacing, int separation, net.minecraft.world.level.levelgen.structure.placement.RandomSpreadType spreadType) { + super(locateOffset, frequencyReductionMethod, frequency, salt, exclusionZone, spacing, separation, spreadType); + this.key = key; + } + } + // Paper end // Spigot start private static List> injectSpigot(List> list, SpigotWorldConfig conf) { return list.stream().map((holder) -> { StructureSet structureset = holder.value(); - if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig) { + final Holder newHolder; // Paper + if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig && holder.unwrapKey().orElseThrow().location().getNamespace().equals(net.minecraft.resources.ResourceLocation.DEFAULT_NAMESPACE)) { // Paper - check namespace cause datapacks could add structure sets with the same path String name = holder.unwrapKey().orElseThrow().location().getPath(); int seed = randomConfig.salt; @@ -118,11 +129,21 @@ public class ChunkGeneratorStructureState { case "villages": seed = conf.villageSeed; break; + // Paper start + case "ancient_cities": + seed = conf.ancientCitySeed; + break; + // Paper end } - structureset = new StructureSet(structureset.structures(), new RandomSpreadStructurePlacement(randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType())); + // Paper start + structureset = new StructureSet(structureset.structures(), new KeyedRandomSpreadStructurePlacement(holder.unwrapKey().orElseThrow(), randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType())); + newHolder = Holder.direct(structureset); // I really wish we didn't have to do this here + } else { + newHolder = holder; } - return Holder.direct(structureset); + return newHolder; + // Paper end }).collect(Collectors.toUnmodifiableList()); } // Spigot end @@ -139,12 +160,13 @@ public class ChunkGeneratorStructureState { return stream.anyMatch(set::contains); } - private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List> structureSets) { + private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List> structureSets, SpigotWorldConfig conf) { // Paper this.randomState = noiseConfig; this.levelSeed = structureSeed; this.biomeSource = biomeSource; this.concentricRingsSeed = concentricRingSeed; this.possibleStructureSets = structureSets; + this.conf = conf; // Paper } public List> possibleStructureSets() { @@ -198,7 +220,13 @@ public class ChunkGeneratorStructureState { HolderSet holderset = placement.preferredBiomes(); RandomSource randomsource = RandomSource.create(); + // Paper start + if (this.conf.strongholdSeed != null && structureSetEntry.is(net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.STRONGHOLDS)) { + randomsource.setSeed(this.conf.strongholdSeed); + } else { + // Paper end randomsource.setSeed(this.concentricRingsSeed); + } // Paper double d0 = randomsource.nextDouble() * 3.141592653589793D * 2.0D; int l = 0; int i1 = 0; @@ -275,7 +303,7 @@ public class ChunkGeneratorStructureState { for (int l = centerChunkX - chunkCount; l <= centerChunkX + chunkCount; ++l) { for (int i1 = centerChunkZ - chunkCount; i1 <= centerChunkZ + chunkCount; ++i1) { - if (structureplacement.isStructureChunk(this, l, i1)) { + if (structureplacement.isStructureChunk(this, l, i1, structureplacement instanceof KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs return true; } } diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java index 65dcb14241baadb2c9f8f16919d7b562198ad9c3..594a2dd3b1d4c29c969d1992b8e93795da00e682 100644 --- a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java +++ b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java @@ -59,10 +59,24 @@ public abstract class StructurePlacement { return this.exclusionZone; } + @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ) { + // Paper start - add missing structure set configs + return this.isStructureChunk(calculator, chunkX, chunkZ, null); + } + public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ, @org.jetbrains.annotations.Nullable net.minecraft.resources.ResourceKey structureSetKey) { + Integer saltOverride = null; + if (structureSetKey != null) { + if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.MINESHAFTS) { + saltOverride = calculator.conf.mineshaftSeed; + } else if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.BURIED_TREASURES) { + saltOverride = calculator.conf.buriedTreasureSeed; + } + } + // Paper end if (!this.isPlacementChunk(calculator, chunkX, chunkZ)) { return false; - } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency)) { + } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency, saltOverride)) { // Paper return false; } else { return !this.exclusionZone.isPresent() || !this.exclusionZone.get().isPlacementForbidden(calculator, chunkX, chunkZ); @@ -77,25 +91,31 @@ public abstract class StructurePlacement { public abstract StructurePlacementType type(); - private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) { + private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L)); worldgenRandom.setLargeFeatureWithSalt(seed, salt, chunkX, chunkZ); return worldgenRandom.nextFloat() < frequency; } - private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency) { + private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L)); + if (saltOverride == null) { // Paper worldgenRandom.setLargeFeatureSeed(seed, chunkX, chunkZ); + // Paper start + } else { + worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride); + } + // Paper end return worldgenRandom.nextDouble() < (double)frequency; } - private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) { + private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L)); - worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, 10387320); + worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride != null ? saltOverride : HIGHLY_ARBITRARY_RANDOM_SALT); // Paper return worldgenRandom.nextFloat() < frequency; } - private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) { + private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here int i = chunkX >> 4; int j = chunkZ >> 4; WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L)); @@ -118,7 +138,7 @@ public abstract class StructurePlacement { @FunctionalInterface public interface FrequencyReducer { - boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance); + boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride); // Paper } public static enum FrequencyReductionMethod implements StringRepresentable { @@ -136,8 +156,8 @@ public abstract class StructurePlacement { this.reducer = generationPredicate; } - public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance) { - return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance); + public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper + return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance, saltOverride); // Paper } @Override diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java index 38da4cc3fe3be86e43432de942a1290fa8215474..5638290c72e0daeddfa79fd55e87334fa7d86f72 100644 --- a/src/main/java/org/spigotmc/SpigotWorldConfig.java +++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java @@ -368,6 +368,16 @@ public class SpigotWorldConfig public int mansionSeed; public int fossilSeed; public int portalSeed; + // Paper start - add missing structure set configs + public int ancientCitySeed; + public int buriedTreasureSeed; + public Integer mineshaftSeed; + public Long strongholdSeed; + private N getSeed(String path, java.util.function.Function toNumberFunc) { + final String value = this.getString(path, "default"); + return org.apache.commons.lang3.math.NumberUtils.isParsable(value) ? toNumberFunc.apply(value) : null; + } + // Paper end private void initWorldGenSeeds() { this.villageSeed = this.getInt( "seed-village", 10387312 ); @@ -385,6 +395,12 @@ public class SpigotWorldConfig this.mansionSeed = this.getInt( "seed-mansion", 10387319 ); this.fossilSeed = this.getInt( "seed-fossil", 14357921 ); this.portalSeed = this.getInt( "seed-portal", 34222645 ); + // Paper start - add missing structure set configs + this.ancientCitySeed = this.getInt("seed-ancientcity", 20083232); + this.buriedTreasureSeed = this.getInt("seed-buriedtreasure", 10387320); // StructurePlacement#HIGHLY_ARBITRARY_RANDOM_SALT + this.mineshaftSeed = this.getSeed("seed-mineshaft", Integer::parseInt); + this.strongholdSeed = this.getSeed("seed-stronghold", Long::parseLong); + // Paper end this.log( "Custom Map Seeds: Village: " + this.villageSeed + " Desert: " + this.desertSeed + " Igloo: " + this.iglooSeed + " Jungle: " + this.jungleSeed + " Swamp: " + this.swampSeed + " Monument: " + this.monumentSeed + " Ocean: " + this.oceanSeed + " Shipwreck: " + this.shipwreckSeed + " End City: " + this.endCitySeed + " Slime: " + this.slimeSeed + " Nether: " + this.netherSeed + " Mansion: " + this.mansionSeed + " Fossil: " + this.fossilSeed + " Portal: " + this.portalSeed ); }