From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Thu, 17 Sep 2020 00:36:05 +0100
Subject: [PATCH] Extend block drop capture to capture all items added to the
 world


diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
             // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
             return false;
         } else {
+            // Paper start - capture all item additions to the world
+            if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
+                captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
+                return true;
+            }
+            // Paper end
+
             if (!CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
                 return false;
             }
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -0,0 +0,0 @@ public class ServerPlayerGameMode {
                     // return true; // CraftBukkit
                 }
                 // CraftBukkit start
+                java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
+                level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
                 if (event.isDropItems()) {
-                    org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, level.captureDrops);
+                    org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
                 }
-                level.captureDrops = null;
+                //world.captureDrops = null; // Paper - move up
 
                 // Drop event experience
                 if (flag && event != null) {