From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Riley Park Date: Wed, 15 Aug 2018 01:26:09 -0700 Subject: [PATCH] Allow disabling armour stand ticking diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -0,0 +0,0 @@ public class PaperWorldConfig { private void armorStandEntityLookups() { armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true); } + + public boolean armorStandTick = true; + private void armorStandTick() { + this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick); + log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default"); + } } diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/EntityArmorStand.java +++ b/src/main/java/net/minecraft/server/EntityArmorStand.java @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { public Vector3f leftLegPose; public Vector3f rightLegPose; public boolean canMove = true; // Paper + // Paper start - Allow ArmorStands not to tick + public boolean canTick = true; + public boolean canTickSetByAPI = false; + private boolean noTickPoseDirty = false; + private boolean noTickEquipmentDirty = false; + // Paper end public EntityArmorStand(EntityTypes entitytypes, World world) { super(entitytypes, world); @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { this.rightArmPose = EntityArmorStand.bu; this.leftLegPose = EntityArmorStand.bv; this.rightLegPose = EntityArmorStand.bw; + if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking this.H = 0.0F; } @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { this.armorItems.set(enumitemslot.b(), itemstack); } + this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled } @Override @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { } nbttagcompound.set("Pose", this.B()); + if (this.canTickSetByAPI) nbttagcompound.setBoolean("Paper.CanTickOverride", this.canTick); // Paper - persist no tick setting } @Override @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { this.setBasePlate(nbttagcompound.getBoolean("NoBasePlate")); this.setMarker(nbttagcompound.getBoolean("Marker")); this.noclip = !this.A(); + // Paper start - persist no tick + if (nbttagcompound.hasKey("Paper.CanTickOverride")) { + this.canTick = nbttagcompound.getBoolean("Paper.CanTickOverride"); + this.canTickSetByAPI = true; + } + // Paper end NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose"); this.g(nbttagcompound1); @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { @Override public void tick() { + // Paper start + if (!this.canTick) { + if (this.noTickPoseDirty) { + this.noTickPoseDirty = false; + this.updatePose(); + } + + if (this.noTickEquipmentDirty) { + this.noTickEquipmentDirty = false; + this.updateEntityEquipment(); + } + + return; + } + // Paper end + super.tick(); + // Paper start - Split into separate method + updatePose(); + } + + public void updatePose() { + // Paper end Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.c); if (!this.headPose.equals(vector3f)) { @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { public void setHeadPose(Vector3f vector3f) { this.headPose = vector3f; this.datawatcher.set(EntityArmorStand.c, vector3f); + this.noTickPoseDirty = true; // Paper - Allow updates when not ticking } public void setBodyPose(Vector3f vector3f) { this.bodyPose = vector3f; this.datawatcher.set(EntityArmorStand.d, vector3f); + this.noTickPoseDirty = true; // Paper - Allow updates when not ticking } public void setLeftArmPose(Vector3f vector3f) { this.leftArmPose = vector3f; this.datawatcher.set(EntityArmorStand.e, vector3f); + this.noTickPoseDirty = true; // Paper - Allow updates when not ticking } public void setRightArmPose(Vector3f vector3f) { this.rightArmPose = vector3f; this.datawatcher.set(EntityArmorStand.f, vector3f); + this.noTickPoseDirty = true; // Paper - Allow updates when not ticking } public void setLeftLegPose(Vector3f vector3f) { this.leftLegPose = vector3f; this.datawatcher.set(EntityArmorStand.g, vector3f); + this.noTickPoseDirty = true; // Paper - Allow updates when not ticking } public void setRightLegPose(Vector3f vector3f) { this.rightLegPose = vector3f; this.datawatcher.set(EntityArmorStand.bp, vector3f); + this.noTickPoseDirty = true; // Paper - Allow updates when not ticking } public Vector3f r() { diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ b/src/main/java/net/minecraft/server/EntityLiving.java @@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { } } - EnumItemSlot[] aenumitemslot = EnumItemSlot.values(); - int k = aenumitemslot.length; - - for (int l = 0; l < k; ++l) { - EnumItemSlot enumitemslot = aenumitemslot[l]; - ItemStack itemstack; - - switch (enumitemslot.a()) { - case HAND: - itemstack = (ItemStack) this.bu.get(enumitemslot.b()); - break; - case ARMOR: - itemstack = (ItemStack) this.bv.get(enumitemslot.b()); - break; - default: - continue; - } - - ItemStack itemstack1 = this.getEquipment(enumitemslot); - - if (!ItemStack.matches(itemstack1, itemstack)) { - // Paper start - PlayerArmorChangeEvent - if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) { - final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack); - final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1); - new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent(); - } - // Paper end - ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)); - if (!itemstack.isEmpty()) { - this.getAttributeMap().a(itemstack.a(enumitemslot)); - } - - if (!itemstack1.isEmpty()) { - this.getAttributeMap().b(itemstack1.a(enumitemslot)); - } - - switch (enumitemslot.a()) { - case HAND: - this.bu.set(enumitemslot.b(), itemstack1.cloneItemStack()); - break; - case ARMOR: - this.bv.set(enumitemslot.b(), itemstack1.cloneItemStack()); - } - } - } + updateEntityEquipment(); // Paper - split into own method if (this.ticksLived % 20 == 0) { this.getCombatTracker().g(); @@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { } } + // Paper start - split into own method from above + public void updateEntityEquipment() { + EnumItemSlot[] aenumitemslot = EnumItemSlot.values(); + int k = aenumitemslot.length; + for (int l = 0; l < k; ++l) { + EnumItemSlot enumitemslot = aenumitemslot[l]; + ItemStack itemstack; + + switch (enumitemslot.a()) { + case HAND: + itemstack = (ItemStack) this.bu.get(enumitemslot.b()); + break; + case ARMOR: + itemstack = (ItemStack) this.bv.get(enumitemslot.b()); + break; + default: + continue; + } + + ItemStack itemstack1 = this.getEquipment(enumitemslot); + + if (!ItemStack.matches(itemstack1, itemstack)) { + // Paper start - PlayerArmorChangeEvent + if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) { + final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack); + final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1); + new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent(); + } + // Paper end + ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)); + if (!itemstack.isEmpty()) { + this.getAttributeMap().a(itemstack.a(enumitemslot)); + } + + if (!itemstack1.isEmpty()) { + this.getAttributeMap().b(itemstack1.a(enumitemslot)); + } + + switch (enumitemslot.a()) { + case HAND: + this.bu.set(enumitemslot.b(), itemstack1.cloneItemStack()); + break; + case ARMOR: + this.bv.set(enumitemslot.b(), itemstack1.cloneItemStack()); + } + } + } + } + protected float f(float f, float f1) { float f2 = MathHelper.g(f - this.aI); diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java @@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand { public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) { return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot)); } + + @Override + public boolean canTick() { + return this.getHandle().canTick; + } + + @Override + public void setCanTick(final boolean tick) { + this.getHandle().canTick = tick; + this.getHandle().canTickSetByAPI = true; + } // Paper end }