From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Zach Brown <zach.brown@destroystokyo.com> Date: Fri, 22 Apr 2016 01:43:11 -0500 Subject: [PATCH] EntityRegainHealthEvent isFastRegen API Don't even get me started diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index de88eec263fd327c3d72e69bcd1c32343379d33e..4938b2caf5f8a32f6076f89fd2119fb965539e36 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -1350,10 +1350,16 @@ public abstract class LivingEntity extends Entity implements Attackable { } public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) { + // Paper start - Forward + heal(f, regainReason, false); + } + + public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) { + // Paper end float f1 = this.getHealth(); if (f1 > 0.0F) { - EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason); + EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper // Suppress during worldgen if (this.valid) { this.level().getCraftServer().getPluginManager().callEvent(event); diff --git a/src/main/java/net/minecraft/world/food/FoodData.java b/src/main/java/net/minecraft/world/food/FoodData.java index 85cad5c83a1e5f271eb33f8b4f61cee2cbd3481e..6a686be6a69ae890d519a54ca099d4ba14e5b9e1 100644 --- a/src/main/java/net/minecraft/world/food/FoodData.java +++ b/src/main/java/net/minecraft/world/food/FoodData.java @@ -79,7 +79,7 @@ public class FoodData { if (this.tickTimer >= this.saturatedRegenRate) { // CraftBukkit float f = Math.min(this.saturationLevel, 6.0F); - player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason + player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen // this.addExhaustion(f); CraftBukkit - EntityExhaustionEvent player.causeFoodExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent this.tickTimer = 0;