From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: BillyGalbreath Date: Sat, 8 Sep 2018 18:43:31 -0500 Subject: [PATCH] Allow chests to be placed with NBT data diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java index 7ac07ac07ac0..7ac07ac07ac0 100644 --- a/src/main/java/net/minecraft/server/ItemStack.java +++ b/src/main/java/net/minecraft/server/ItemStack.java @@ -0,0 +0,0 @@ public final class ItemStack { enuminteractionresult = EnumInteractionResult.FAIL; // cancel placement // PAIL: Remove this when MC-99075 fixed placeEvent.getPlayer().updateInventory(); + + // Paper start + for (Map.Entry e : world.capturedTileEntities.entrySet()) { + if (e.getValue() instanceof TileEntityLootable) { + ((TileEntityLootable) e.getValue()).setLootTable(null); + } + } + // Paper end + // revert back all captured blocks for (BlockState blockstate : blocks) { blockstate.update(true, false); diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java index 7ac07ac07ac0..7ac07ac07ac0 100644 --- a/src/main/java/net/minecraft/server/TileEntityChest.java +++ b/src/main/java/net/minecraft/server/TileEntityChest.java @@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITic // CraftBukkit start @Override public boolean isFilteredNBT() { - return true; + return false; // Paper } // CraftBukkit end } --