From 7b93ea1e7e36304032f63191c067f6476d1a96d8 Mon Sep 17 00:00:00 2001 From: Phoenix616 Date: Sat, 1 Feb 2020 16:50:39 +0100 Subject: [PATCH] Pillager patrol spawn settings and per player options This adds config options for defining the spawn chance, spawn delay and spawn start day as well as toggles for handling the spawn delay and start day per player. (Based on the time played statistic) When not per player it will use the Vanilla mechanic of one delay per world and the world age for the start day. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index e93176d8..659a011e 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -641,10 +641,21 @@ public class PaperWorldConfig { } public boolean disablePillagerPatrols = false; + public double patrolSpawnChance = 0.2; + public boolean patrolPerPlayerDelay = false; + public int patrolDelay = 12000; + public boolean patrolPerPlayerStart = false; + public int patrolStartDay = 5; private void pillagerSettings() { disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols); + patrolSpawnChance = getDouble("game-mechanics.pillager-patrols.spawn-chance", patrolSpawnChance); + patrolPerPlayerDelay = getBoolean("game-mechanics.pillager-patrols.spawn-delay.per-player", patrolPerPlayerDelay); + patrolDelay = getInt("game-mechanics.pillager-patrols.spawn-delay.ticks", patrolDelay); + patrolPerPlayerStart = getBoolean("game-mechanics.pillager-patrols.start.per-player", patrolPerPlayerStart); + patrolStartDay = getInt("game-mechanics.pillager-patrols.start.day", patrolStartDay); } + public boolean entitiesTargetWithFollowRange = false; private void entitiesTargetWithFollowRange() { entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange); diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index 828ba458..7e269d61 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -77,6 +77,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public boolean viewingCredits; private int containerUpdateDelay; // Paper public long loginTime; // Paper + public int patrolSpawnDelay; // Paper - per player patrol spawns // Paper start - cancellable death event public boolean queueHealthUpdatePacket = false; public net.minecraft.server.PacketPlayOutUpdateHealth queuedHealthUpdatePacket; diff --git a/src/main/java/net/minecraft/server/MobSpawnerPatrol.java b/src/main/java/net/minecraft/server/MobSpawnerPatrol.java index a0f58280..edca6d3a 100644 --- a/src/main/java/net/minecraft/server/MobSpawnerPatrol.java +++ b/src/main/java/net/minecraft/server/MobSpawnerPatrol.java @@ -4,12 +4,14 @@ import java.util.Random; public class MobSpawnerPatrol { + private int getSpawnDelay() { return a; } // Paper - OBFHELPER + private void setSpawnDelay(int spawnDelay) { this.a = spawnDelay; } // Paper - OBFHELPER private int a; public MobSpawnerPatrol() {} public int a(WorldServer worldserver, boolean flag, boolean flag1) { - if (worldserver.paperConfig.disablePillagerPatrols) return 0; // Paper + if (worldserver.paperConfig.disablePillagerPatrols || worldserver.paperConfig.patrolSpawnChance == 0) return 0; // Paper if (!flag) { return 0; } else if (!worldserver.getGameRules().getBoolean(GameRules.DO_PATROL_SPAWNING)) { @@ -17,23 +19,51 @@ public class MobSpawnerPatrol { } else { Random random = worldserver.random; - --this.a; - if (this.a > 0) { + // Paper start - Patrol settings + // Random player selection moved up for per player spawning and configuration + int j = worldserver.getPlayers().size(); + if (j < 1) { return 0; + } + + EntityPlayer entityhuman = worldserver.getPlayers().get(random.nextInt(j)); + if (entityhuman.isSpectator()) { + return 0; + } + + int patrolSpawnDelay; + if (worldserver.paperConfig.patrolPerPlayerDelay) { + --entityhuman.patrolSpawnDelay; + patrolSpawnDelay = entityhuman.patrolSpawnDelay; } else { - this.a += 12000 + random.nextInt(1200); - long i = worldserver.getDayTime() / 24000L; + setSpawnDelay(getSpawnDelay() - 1); + patrolSpawnDelay = getSpawnDelay(); + } + + if (patrolSpawnDelay > 0) { + return 0; + } else { + long days; + if (worldserver.paperConfig.patrolPerPlayerStart) { + days = entityhuman.getStatisticManager().getStatisticValue(StatisticList.CUSTOM.get(StatisticList.PLAY_ONE_MINUTE)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang + } else { + days = worldserver.getDayTime() / 24000L; + } + if (worldserver.paperConfig.patrolPerPlayerDelay) { + entityhuman.patrolSpawnDelay += worldserver.paperConfig.patrolDelay + random.nextInt(1200); + } else { + setSpawnDelay(getSpawnDelay() + worldserver.paperConfig.patrolDelay + random.nextInt(1200)); + } - if (i >= 5L && worldserver.isDay()) { - if (random.nextInt(5) != 0) { + if (days >= worldserver.paperConfig.patrolStartDay && worldserver.isDay()) { + if (random.nextDouble() >= worldserver.paperConfig.patrolSpawnChance) { + // Paper end return 0; } else { - int j = worldserver.getPlayers().size(); if (j < 1) { return 0; } else { - EntityHuman entityhuman = (EntityHuman) worldserver.getPlayers().get(random.nextInt(j)); if (entityhuman.isSpectator()) { return 0; diff --git a/src/main/java/net/minecraft/server/StatisticWrapper.java b/src/main/java/net/minecraft/server/StatisticWrapper.java index 3b603403..9c95c0cc 100644 --- a/src/main/java/net/minecraft/server/StatisticWrapper.java +++ b/src/main/java/net/minecraft/server/StatisticWrapper.java @@ -27,6 +27,7 @@ public class StatisticWrapper implements Iterable> { return this.b.values().iterator(); } + public Statistic get(T t) { return this.b(t); }; // Paper - OBFHELPER public Statistic b(T t0) { return this.a(t0, Counter.DEFAULT); } -- 2.25.1.windows.1