From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 25 Apr 2020 06:46:35 -0400 Subject: [PATCH] Fix numerous item duplication issues and teleport issues This notably fixes the newest "Donkey Dupe", but also fixes a lot of dupe bugs in general around nether portals and entity world transfer We also fix item duplication generically by anytime we clone an item to drop it on the ground, destroy the source item. This avoid an itemstack ever existing twice in the world state pre clean up stage. So even if something NEW comes up, it would be impossible to drop the same item twice because the source was destroyed. diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne } else { // CraftBukkit start - Capture drops for death event if (this instanceof EntityLiving && !((EntityLiving) this).forceDrops) { - ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); + ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // Paper - mirror so we can destroy it later return null; } // CraftBukkit end - EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack); + EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack.cloneItemStack()); // Paper - clone so we can destroy original + itemstack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe entityitem.defaultPickupDelay(); // CraftBukkit start @@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne @Nullable public Entity teleportTo(WorldServer worldserver, BlockPosition location) { // CraftBukkit end + // Paper start - fix bad state entities causing dupes + if (!isAlive() || !valid) { + LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable()); + return null; + } + // Paper end if (this.world instanceof WorldServer && !this.dead) { this.world.getMethodProfiler().enter("changeDimension"); // CraftBukkit start @@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne // CraftBukkit end this.world.getMethodProfiler().exitEnter("reloading"); + // Paper start - Change lead drop timing to prevent dupe + if (this instanceof EntityInsentient) { + ((EntityInsentient) this).unleash(true, true); // Paper drop lead + } + // Paper end Entity entity = this.getEntityType().a((World) worldserver); if (entity != null) { @@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne // CraftBukkit start - Forward the CraftEntity to the new entity this.getBukkitEntity().setHandle(entity); entity.bukkitEntity = this.getBukkitEntity(); - - if (this instanceof EntityInsentient) { - ((EntityInsentient) this).unleash(true, false); // Unleash to prevent duping of leads. - } // CraftBukkit end } @@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne } public boolean canPortal() { - return true; + return isAlive() && valid; // Paper } public float a(Explosion explosion, IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData iblockdata, Fluid fluid, float f) { diff --git a/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { for (i = 0; i < this.handItems.size(); ++i) { itemstack = (ItemStack) this.handItems.get(i); if (!itemstack.isEmpty()) { - drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe this.handItems.set(i, ItemStack.b); } } @@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving { for (i = 0; i < this.armorItems.size(); ++i) { itemstack = (ItemStack) this.armorItems.get(i); if (!itemstack.isEmpty()) { - drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe this.armorItems.set(i, ItemStack.b); } } diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -0,0 +0,0 @@ public class CraftEventFactory { for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue; - world.dropItem(entity.getLocation(), stack); + world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS + if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items } return event;