From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: SuperCoder7979 <25208576+SuperCoder7979@users.noreply.github.com> Date: Tue, 3 Nov 2020 23:48:05 -0600 Subject: [PATCH] Significantly improve performance of the end generation This patch implements a noise cache for the end which significantly reduces the computation time of generation. This results in about a 3x improvement. Original code by SuperCoder7979 and Gegy in Lithium, licensed under LGPL-3.0 (Source: https://github.com/jellysquid3/lithium-fabric) Co-authored-by: Gegy Co-authored-by: Dylan Xaldin Co-authored-by: pop4959 diff --git a/src/main/java/net/minecraft/world/level/biome/WorldChunkManagerTheEnd.java b/src/main/java/net/minecraft/world/level/biome/WorldChunkManagerTheEnd.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/biome/WorldChunkManagerTheEnd.java +++ b/src/main/java/net/minecraft/world/level/biome/WorldChunkManagerTheEnd.java @@ -0,0 +0,0 @@ package net.minecraft.world.level.biome; import com.google.common.collect.ImmutableList; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; +import it.unimi.dsi.fastutil.HashCommon; // Paper import java.util.List; import net.minecraft.core.IRegistry; import net.minecraft.resources.RegistryLookupCodec; import net.minecraft.util.MathHelper; +import net.minecraft.world.level.ChunkCoordIntPair; import net.minecraft.world.level.levelgen.SeededRandom; import net.minecraft.world.level.levelgen.synth.NoiseGenerator3Handler; @@ -0,0 +0,0 @@ public class WorldChunkManagerTheEnd extends WorldChunkManager { private final BiomeBase k; private final BiomeBase l; private final BiomeBase m; + // Paper start + private static final class NoiseCache { + public long[] keys = new long[8192]; + public float[] values = new float[8192]; + public NoiseCache() { + java.util.Arrays.fill(keys, Long.MIN_VALUE); + } + } + private static final ThreadLocal> noiseCache = ThreadLocal.withInitial(java.util.WeakHashMap::new); + // Paper end public WorldChunkManagerTheEnd(IRegistry iregistry, long i) { this(iregistry, i, (BiomeBase) iregistry.d(Biomes.THE_END), (BiomeBase) iregistry.d(Biomes.END_HIGHLANDS), (BiomeBase) iregistry.d(Biomes.END_MIDLANDS), (BiomeBase) iregistry.d(Biomes.SMALL_END_ISLANDS), (BiomeBase) iregistry.d(Biomes.END_BARRENS)); @@ -0,0 +0,0 @@ public class WorldChunkManagerTheEnd extends WorldChunkManager { f = MathHelper.a(f, -100.0F, 80.0F); + NoiseCache cache = noiseCache.get().computeIfAbsent(noisegenerator3handler, m -> new NoiseCache()); // Paper for (int k1 = -12; k1 <= 12; ++k1) { for (int l1 = -12; l1 <= 12; ++l1) { long i2 = (long) (k + k1); long j2 = (long) (l + l1); - if (i2 * i2 + j2 * j2 > 4096L && noisegenerator3handler.a((double) i2, (double) j2) < -0.8999999761581421D) { - float f1 = (MathHelper.e((float) i2) * 3439.0F + MathHelper.e((float) j2) * 147.0F) % 13.0F + 9.0F; + // Paper start - Significantly improve end generation performance by using a noise cache + long key = ChunkCoordIntPair.pair((int) i2, (int) j2); + int index = (int) HashCommon.mix(key) & 8191; + float f1 = Float.MIN_VALUE; + if (cache.keys[index] == key) { + f1 = cache.values[index]; + } else { + if (i2 * i2 + j2 * j2 > 4096L && noisegenerator3handler.a((double) i2, (double) j2) < -0.8999999761581421D) { + f1 = (MathHelper.e((float) i2) * 3439.0F + MathHelper.e((float) j2) * 147.0F) % 13.0F + 9.0F; + } + cache.keys[index] = key; + cache.values[index] = f1; + } + if (f1 != Float.MIN_VALUE) { + // Paper end float f2 = (float) (i1 - k1 * 2); float f3 = (float) (j1 - l1 * 2); float f4 = 100.0F - MathHelper.c(f2 * f2 + f3 * f3) * f1;