From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com> Date: Sat, 29 May 2021 14:33:18 -0500 Subject: [PATCH] Add more line of sight methods diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/World.java +++ b/src/main/java/org/bukkit/World.java @@ -0,0 +0,0 @@ public interface World extends PluginMessageRecipient, Metadatable, net.kyori.ad */ @NotNull io.papermc.paper.world.MoonPhase getMoonPhase(); + + /** + * Tell whether a line of sight exists between the given locations + * @param from Location to start at + * @param to target Location + * @return whether a line of sight exists between {@code from} and {@code to} + */ + public boolean lineOfSightExists(@NotNull Location from, @NotNull Location to); // Paper end /** diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java @@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource */ public boolean hasLineOfSight(@NotNull Entity other); + // Paper start + /** + * Checks whether the living entity has block line of sight to the given block. + *

+ * This uses the same algorithm that hostile mobs use to find the closest + * player. + * + * @param location the location to determine line of sight to + * @return true if there is a line of sight, false if not + */ + public boolean hasLineOfSight(@NotNull Location location); + // Paper end + /** * Returns if the living entity despawns when away from players or not. *