From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sun, 11 Feb 2018 10:43:46 +0000 Subject: [PATCH] Extend Player Interact cancellation GUIs are opened on the client, meaning that the server cannot block them from opening, However, it is possible to close these GUIs from the server. Flower pots are also not updated on the client when interaction is cancelled, this patch also resolves this. diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java index 2fab84c5e2dc4de39281956390588a9a71d02f68..a5b0efd6142075ca1ecb604afbc1d0162199e7a4 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java @@ -519,7 +519,11 @@ public class ServerPlayerGameMode { // send a correcting update to the client for the block above as well, this because of replaceable blocks (such as grass, sea grass etc) player.connection.send(new ClientboundBlockUpdatePacket(world, blockposition.above())); + // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method + } else if (iblockdata.is(Blocks.JIGSAW) || iblockdata.is(Blocks.STRUCTURE_BLOCK) || iblockdata.getBlock() instanceof net.minecraft.world.level.block.CommandBlock) { + player.connection.send(new net.minecraft.network.protocol.game.ClientboundContainerClosePacket(this.player.containerMenu.containerId)); } + // Paper end - extend Player Interact cancellation player.getBukkitEntity().updateInventory(); // SPIGOT-2867 return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS; } else if (this.gameModeForPlayer == GameType.SPECTATOR) {