From cc7a1c0d1bb31906629c1987144297f4119ce6f3 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 14 Jan 2018 17:36:02 -0500 Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent This event can be used for when you want to exclude a certain player from triggering monster spawns on a server. Also a highly more effecient way to blanket block spawns in a world diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java index f2b024857c..ed9e2e3e18 100644 --- a/src/main/java/net/minecraft/server/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java @@ -693,12 +693,17 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { int chunkRange = world.spigotConfig.mobSpawnRange; chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange; chunkRange = (chunkRange > 8) ? 8 : chunkRange; - - double blockRange = Math.pow(chunkRange << 4, 2); + final int finalChunkRange = chunkRange; // Paper for lambda below + //double blockRange = Math.pow(chunkRange << 4, 2); // Paper - use the range from the event // Spigot end return this.playerMap.a(chunkcoordintpair.pair()).noneMatch((entityplayer) -> { - return !entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot + // Paper start - + com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event + = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte)finalChunkRange); + final double blockRange = (double)((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4)); + return event.isCancelled() || (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot + // Paper end }); } -- 2.21.0