From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 15 Aug 2017 22:29:12 -0400 Subject: [PATCH] Expand World.spawnParticle API and add Builder Adds ability to control who receives it and who is the source/sender (vanish API) the standard API is to send the packet to everyone in the world, which is ineffecient. Adds an option to control the force mode of the particle. This adds a new Builder API which is much friendlier to use. diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 3d54f52ed43ceef368804f7dce1dd95de3acc045..03161ef12960cab3b9c81c190dd808a9c5c476e1 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1541,12 +1541,17 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe } public int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) { + // Paper start - Particle API + return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force); + } + public int sendParticles(List receivers, @Nullable ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) { + // Paper end - Particle API ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i); // CraftBukkit end int j = 0; - for (int k = 0; k < this.players.size(); ++k) { - ServerPlayer entityplayer = (ServerPlayer) this.players.get(k); + for (Player entityhuman : receivers) { // Paper - Particle API + ServerPlayer entityplayer = (ServerPlayer) entityhuman; // Paper - Particle API if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 9ad27a6908ac07d87dc0453b61f69d3b3037a971..51e5cd3e56487c3438d9b4ab1670e551790967ac 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1989,8 +1989,19 @@ public class CraftWorld extends CraftRegionAccessor implements World { @Override public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) { + // Paper start - Particle API + this.spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force); + } + @Override + public void spawnParticle(Particle particle, List receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) { + // Paper end - Particle API + data = CraftParticle.convertLegacy(data); + if (data != null) { + Preconditions.checkArgument(particle.getDataType().isInstance(data), "data (%s) should be %s", data.getClass(), particle.getDataType()); + } this.getHandle().sendParticles( - null, // Sender + receivers == null ? this.getHandle().players() : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API + sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API CraftParticle.createParticleParam(particle, data), // Particle x, y, z, // Position count, // Count