From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Esophose Date: Sat, 3 Oct 2020 18:57:47 -0600 Subject: [PATCH] Fix Player spawnParticle x/y/z precision loss diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 42ee772b76b7601ad59378c81277fe0c60e4438b..0aaea6091c5828782ed606d250423f3d75b9b27f 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -2709,7 +2709,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { @Override public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) { - ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.createParticleParam(particle, data), false, force, (float) x, (float) y, (float) z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); + ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.createParticleParam(particle, data), false, force, x, y, z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); // Paper - fix x/y/z precision loss this.getHandle().connection.send(packetplayoutworldparticles); }