From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Date: Thu, 20 Aug 2020 11:20:12 -0700 Subject: [PATCH] Add Wandering Trader spawn rate config options Adds config options for modifying the spawn rates of Wandering Traders. These values are all easy to understand and configure after a quick read of this page on the Minecraft wiki: https://minecraft.gamepedia.com/Wandering_Trader#Spawning Usages of the vanilla WanderingTraderSpawnDelay and WanderingTraderSpawnChance values in IWorldServerData are removed as they were only used in certain places, with hardcoded values used in other places. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -0,0 +0,0 @@ public class PaperWorldConfig { log("The Ender Dragon will be removed if she already exists without a portal."); } } + + public int wanderingTraderSpawnMinuteTicks = 1200; + public int wanderingTraderSpawnDayTicks = 24000; + public int wanderingTraderSpawnChanceFailureIncrement = 25; + public int wanderingTraderSpawnChanceMin = 25; + public int wanderingTraderSpawnChanceMax = 75; + private void wanderingTraderSettings() { + wanderingTraderSpawnMinuteTicks = getInt("wandering-trader.spawn-minute-length", wanderingTraderSpawnMinuteTicks); + wanderingTraderSpawnDayTicks = getInt("wandering-trader.spawn-day-length", wanderingTraderSpawnDayTicks); + wanderingTraderSpawnChanceFailureIncrement = getInt("wandering-trader.spawn-chance-failure-increment", wanderingTraderSpawnChanceFailureIncrement); + wanderingTraderSpawnChanceMin = getInt("wandering-trader.spawn-chance-min", wanderingTraderSpawnChanceMin); + wanderingTraderSpawnChanceMax = getInt("wandering-trader.spawn-chance-max", wanderingTraderSpawnChanceMax); + } } diff --git a/src/main/java/net/minecraft/world/entity/npc/MobSpawnerTrader.java b/src/main/java/net/minecraft/world/entity/npc/MobSpawnerTrader.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/npc/MobSpawnerTrader.java +++ b/src/main/java/net/minecraft/world/entity/npc/MobSpawnerTrader.java @@ -0,0 +0,0 @@ public class MobSpawnerTrader implements MobSpawner { private final Random a = new Random(); private final IWorldDataServer b; - private int c; - private int d; - private int e; + private int c; public final int getMinuteTimer() { return this.c; } public final void setMinuteTimer(int x) { this.c = x; } // Paper - OBFHELPER + private int d; public final int getDayTimer() { return this.d; } public final void setDayTimer(int x) { this.d = x; } // Paper - OBFHELPER + private int e; public final int getSpawnChance() { return this.e; } public final void setSpawnChance(int x) { this.e = x; } // Paper - OBFHELPER public MobSpawnerTrader(IWorldDataServer iworlddataserver) { this.b = iworlddataserver; - this.c = 1200; - this.d = iworlddataserver.v(); - this.e = iworlddataserver.w(); - if (this.d == 0 && this.e == 0) { - this.d = 24000; - iworlddataserver.g(this.d); - this.e = 25; - iworlddataserver.h(this.e); - } + // Paper start + this.setMinuteTimer(Integer.MIN_VALUE); + //this.d = iworlddataserver.v(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value + //this.e = iworlddataserver.w(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value + //if (this.d == 0 && this.e == 0) { + // this.d = 24000; + // iworlddataserver.g(this.d); + // this.e = 25; + // iworlddataserver.h(this.e); + //} + // Paper end } @Override public int a(WorldServer worldserver, boolean flag, boolean flag1) { + // Paper start + if (this.getMinuteTimer() == Integer.MIN_VALUE) { + this.setMinuteTimer(worldserver.paperConfig.wanderingTraderSpawnMinuteTicks); + this.setDayTimer(worldserver.paperConfig.wanderingTraderSpawnDayTicks); + this.setSpawnChance(worldserver.paperConfig.wanderingTraderSpawnChanceMin); + } if (!worldserver.getGameRules().getBoolean(GameRules.DO_TRADER_SPAWNING)) { return 0; - } else if (--this.c > 0) { + } else if (this.getMinuteTimer() - 1 > 0) { + this.setMinuteTimer(this.getMinuteTimer() - 1); return 0; } else { - this.c = 1200; - this.d -= 1200; - this.b.g(this.d); - if (this.d > 0) { + this.setMinuteTimer(worldserver.paperConfig.wanderingTraderSpawnMinuteTicks); + this.setDayTimer(getDayTimer() - worldserver.paperConfig.wanderingTraderSpawnMinuteTicks); + //this.b.g(this.d); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways + if (this.getDayTimer() > 0) { return 0; } else { - this.d = 24000; + this.setDayTimer(worldserver.paperConfig.wanderingTraderSpawnDayTicks); if (!worldserver.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING)) { return 0; } else { - int i = this.e; + int i = this.getSpawnChance(); - this.e = MathHelper.clamp(this.e + 25, 25, 75); - this.b.h(this.e); + this.setSpawnChance(MathHelper.clamp(i + worldserver.paperConfig.wanderingTraderSpawnChanceFailureIncrement, worldserver.paperConfig.wanderingTraderSpawnChanceMin, worldserver.paperConfig.wanderingTraderSpawnChanceMax)); + //this.b.h(this.e); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways if (this.a.nextInt(100) > i) { return 0; } else if (this.a(worldserver)) { - this.e = 25; + this.setSpawnChance(worldserver.paperConfig.wanderingTraderSpawnChanceMin); + // Paper end return 1; } else { return 0;