From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Tue, 14 Jan 2020 15:28:28 -0800 Subject: [PATCH] Lag compensate eating When the server is lagging, players will wait longer when eating. Change to also use a time check instead if it passes. diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/EntityLiving.java +++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java @@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { private int jumpTicks; private float bw; public ItemStack activeItem; // Paper - public - protected int bd; + protected int bd; protected final int getEatTimeTicks() { return this.bd; } protected final void setEatTimeTicks(int value) { this.bd = value; } // Paper - OBFHELPER protected int be; private BlockPosition bx; private Optional by; @@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { return ((Byte) this.datawatcher.get(EntityLiving.ag) & 2) > 0 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND; } + // Paper start - lag compensate eating + protected long eatStartTime; + protected int totalEatTimeTicks; + // Paper end + private void t() { if (this.isHandRaised()) { if (ItemStack.d(this.b(this.getRaisedHand()), this.activeItem)) { @@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { this.b(this.activeItem, 5); } - if (--this.bd == 0 && !this.world.isClientSide && !this.activeItem.m()) { + // Paper start - lag compensate eating + // we add 1 to the expected time to avoid lag compensating when we should not + boolean shouldLagCompensate = this.activeItem.getItem().isFood() && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000)); + if ((--this.bd == 0 || shouldLagCompensate) && !this.world.isClientSide && !this.activeItem.m()) { + this.setEatTimeTicks(0); + // Paper end this.s(); } } else { @@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag this.activeItem = itemstack; - this.bd = itemstack.k(); + // Paper start - lag compensate eating + this.bd = this.totalEatTimeTicks = itemstack.k(); + this.eatStartTime = System.nanoTime(); + // Paper end if (!this.world.isClientSide) { this.c(1, true); this.c(2, enumhand == EnumHand.OFF_HAND); @@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { } } else if (!this.isHandRaised() && !this.activeItem.isEmpty()) { this.activeItem = ItemStack.b; - this.bd = 0; + // Paper start - lag compensate eating + this.bd = this.totalEatTimeTicks = 0; + this.eatStartTime = -1L; + // Paper end } } @@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { } this.activeItem = ItemStack.b; - this.bd = 0; + // Paper start - lag compensate eating + this.bd = this.totalEatTimeTicks = 0; + this.eatStartTime = -1L; + // Paper end } public boolean isBlocking() {