From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Josh Roy <10731363+JRoy@users.noreply.github.com> Date: Mon, 29 Jun 2020 17:03:06 -0400 Subject: [PATCH] Remove some streams from structures This showed up a lot in the spark profiler, should have a low-medium performance improvement. diff --git a/src/main/java/net/minecraft/world/level/StructureManager.java b/src/main/java/net/minecraft/world/level/StructureManager.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/StructureManager.java +++ b/src/main/java/net/minecraft/world/level/StructureManager.java @@ -0,0 +0,0 @@ package net.minecraft.world.level; import com.mojang.datafixers.DataFixUtils; +import it.unimi.dsi.fastutil.objects.ObjectArrayList; // Paper import java.util.stream.Stream; import javax.annotation.Nullable; import net.minecraft.core.BaseBlockPosition; @@ -0,0 +0,0 @@ import net.minecraft.world.level.chunk.ChunkStatus; import net.minecraft.world.level.chunk.IStructureAccess; import net.minecraft.world.level.levelgen.GeneratorSettings; import net.minecraft.world.level.levelgen.feature.StructureGenerator; +import net.minecraft.world.level.levelgen.structure.StructurePiece; import net.minecraft.world.level.levelgen.structure.StructureStart; public class StructureManager { - private final GeneratorAccess a; + private final GeneratorAccess a; public GeneratorAccess getLevel() { return a; } // Paper - OBFHELPER private final GeneratorSettings b; public StructureManager(GeneratorAccess generatoraccess, GeneratorSettings generatorsettings) { @@ -0,0 +0,0 @@ public class StructureManager { }); } + // Paper start - remove structure streams + public java.util.List> getFeatureStarts(SectionPosition sectionPosition, StructureGenerator structureGenerator) { + java.util.List> list = new ObjectArrayList<>(); + for (Long curLong: getLevel().getChunkAt(sectionPosition.a(), sectionPosition.c(), ChunkStatus.STRUCTURE_REFERENCES).b(structureGenerator)) { + SectionPosition sectionPosition1 = SectionPosition.a(new ChunkCoordIntPair(curLong), 0); + StructureStart structurestart = a(sectionPosition1, structureGenerator, getLevel().getChunkAt(sectionPosition1.a(), sectionPosition1.c(), ChunkStatus.STRUCTURE_STARTS)); + if (structurestart != null && structurestart.e()) { + list.add(structurestart); + } + } + return list; + } + // Paper end + @Nullable public StructureStart a(SectionPosition sectionposition, StructureGenerator structuregenerator, IStructureAccess istructureaccess) { return istructureaccess.a(structuregenerator); @@ -0,0 +0,0 @@ public class StructureManager { } public StructureStart a(BlockPosition blockposition, boolean flag, StructureGenerator structuregenerator) { - return (StructureStart) DataFixUtils.orElse(this.a(SectionPosition.a(blockposition), structuregenerator).filter((structurestart) -> { - return structurestart.c().b((BaseBlockPosition) blockposition); - }).filter((structurestart) -> { - return !flag || structurestart.d().stream().anyMatch((structurepiece) -> { - return structurepiece.g().b((BaseBlockPosition) blockposition); - }); - }).findFirst(), StructureStart.a); + // Paper start - remove structure streams + for (StructureStart structurestart : getFeatureStarts(SectionPosition.a(blockposition), structuregenerator)) { + if (structurestart.c().b(blockposition)) { + if (!flag) { + return structurestart; + } + for (StructurePiece structurepiece : structurestart.d()) { + if (structurepiece.g().b(blockposition)) { + return structurestart; + } + } + } + } + return StructureStart.a; + // Paper end } // Spigot start diff --git a/src/main/java/net/minecraft/world/level/biome/BiomeBase.java b/src/main/java/net/minecraft/world/level/biome/BiomeBase.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/biome/BiomeBase.java +++ b/src/main/java/net/minecraft/world/level/biome/BiomeBase.java @@ -0,0 +0,0 @@ import net.minecraft.world.level.levelgen.WorldGenStage; import net.minecraft.world.level.levelgen.feature.StructureGenerator; import net.minecraft.world.level.levelgen.feature.WorldGenFeatureConfigured; import net.minecraft.world.level.levelgen.structure.StructureBoundingBox; +import net.minecraft.world.level.levelgen.structure.StructureStart; import net.minecraft.world.level.levelgen.surfacebuilders.WorldGenSurfaceComposite; import net.minecraft.world.level.levelgen.synth.NoiseGenerator3; import net.minecraft.world.level.material.Fluid; @@ -0,0 +0,0 @@ public final class BiomeBase { int l1 = j1 << 4; try { - structuremanager.a(SectionPosition.a(blockposition), structuregenerator).forEach((structurestart) -> { - structurestart.a(regionlimitedworldaccess, structuremanager, chunkgenerator, seededrandom, new StructureBoundingBox(k1, l1, k1 + 15, l1 + 15), new ChunkCoordIntPair(i1, j1)); - }); + // Paper start - remove structure streams + for (StructureStart structureStart : structuremanager.getFeatureStarts(SectionPosition.a(blockposition), structuregenerator)) { + structureStart.a(regionlimitedworldaccess, structuremanager, chunkgenerator, seededrandom, new StructureBoundingBox(k1, l1, k1 + 15, l1 + 15), new ChunkCoordIntPair(i1, j1)); + } + // Paper end } catch (Exception exception) { CrashReport crashreport = CrashReport.a(exception, "Feature placement"); diff --git a/src/main/java/net/minecraft/world/level/levelgen/ChunkGeneratorAbstract.java b/src/main/java/net/minecraft/world/level/levelgen/ChunkGeneratorAbstract.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/levelgen/ChunkGeneratorAbstract.java +++ b/src/main/java/net/minecraft/world/level/levelgen/ChunkGeneratorAbstract.java @@ -0,0 +0,0 @@ import net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefi import net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructurePoolTemplate; import net.minecraft.world.level.levelgen.structure.StructureBoundingBox; import net.minecraft.world.level.levelgen.structure.StructurePiece; +import net.minecraft.world.level.levelgen.structure.StructureStart; import net.minecraft.world.level.levelgen.structure.WorldGenFeaturePillagerOutpostPoolPiece; import net.minecraft.world.level.levelgen.synth.NoiseGenerator; import net.minecraft.world.level.levelgen.synth.NoiseGenerator3; @@ -0,0 +0,0 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator { while (iterator.hasNext()) { StructureGenerator structuregenerator = (StructureGenerator) iterator.next(); - structuremanager.a(SectionPosition.a(chunkcoordintpair, 0), structuregenerator).forEach((structurestart) -> { + for (StructureStart structurestart : structuremanager.getFeatureStarts(SectionPosition.a(chunkcoordintpair, 0), structuregenerator)) { // Paper - remove structure streams Iterator iterator1 = structurestart.d().iterator(); while (iterator1.hasNext()) { @@ -0,0 +0,0 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator { } } - }); + } // Paper - remove structure streams } double[][][] adouble = new double[2][this.p + 1][this.o + 1];