From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Sat, 23 Sep 2023 22:05:35 -0700 Subject: [PATCH] Lag compensation ticks Areas affected by lag comepnsation: - Block breaking and destroying - Eating food items diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop S spin(Function serverFactory) { ca.spottedleaf.dataconverter.minecraft.datatypes.MCTypeRegistry.init(); // Paper - rewrite data converter system @@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop 0; // Paper - BlockPhysicsEvent worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - Add EntityMoveEvent net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper - Perf: Optimize Hoppers + worldserver.updateLagCompensationTick(); // Paper - lag compensation gameprofilerfiller.push(() -> { String s = String.valueOf(worldserver); diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -0,0 +0,0 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe ); } // Paper end - chunk tick iteration + // Paper start - lag compensation + private long lagCompensationTick = net.minecraft.server.MinecraftServer.SERVER_INIT; + + public long getLagCompensationTick() { + return this.lagCompensationTick; + } + + public void updateLagCompensationTick() { + this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L)); + } + // Paper end - lag compensation // Add env and gen to constructor, IWorldDataServer -> WorldDataServer public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) { diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java @@ -0,0 +0,0 @@ public class ServerPlayerGameMode { } public void tick() { - this.gameTicks = MinecraftServer.currentTick; // CraftBukkit; + this.gameTicks = (int)this.level.getLagCompensationTick(); // CraftBukkit; // Paper - lag compensation BlockState iblockdata; if (this.hasDelayedDestroy) { diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable { this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer); } // Paper end - Properly cancel usable items + // Paper start - lag compensate eating + protected long eatStartTime; + protected int totalEatTimeTicks; + // Paper end - lag compensate eating private void updatingUsingItem() { if (this.isUsingItem()) { if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) { @@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable { protected void updateUsingItem(ItemStack stack) { stack.onUseTick(this.level(), this, this.getUseItemRemainingTicks()); - if (--this.useItemRemaining == 0 && !this.level().isClientSide && !stack.useOnRelease()) { + // Paper start - lag compensate eating + // we add 1 to the expected time to avoid lag compensating when we should not + final boolean shouldLagCompensate = this.useItem.has(DataComponents.FOOD) && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1L + this.totalEatTimeTicks) * 50L * (1000L * 1000L)); + if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level().isClientSide && !stack.useOnRelease()) { + this.useItemRemaining = 0; + // Paper end - lag compensate eating this.completeUsingItem(); } @@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable { if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack this.useItem = itemstack; - this.useItemRemaining = itemstack.getUseDuration(this); + // Paper start - lag compensate eating + this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration(this); + this.eatStartTime = System.nanoTime(); + // Paper end - lag compensate eating if (!this.level().isClientSide) { this.setLivingEntityFlag(1, true); this.setLivingEntityFlag(2, hand == InteractionHand.OFF_HAND); @@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable { } } else if (!this.isUsingItem() && !this.useItem.isEmpty()) { this.useItem = ItemStack.EMPTY; - this.useItemRemaining = 0; + // Paper start - lag compensate eating + this.useItemRemaining = this.totalEatTimeTicks = 0; + this.eatStartTime = -1L; + // Paper end - lag compensate eating } } @@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable { } this.useItem = ItemStack.EMPTY; - this.useItemRemaining = 0; + // Paper start - lag compensate eating + this.useItemRemaining = this.totalEatTimeTicks = 0; + this.eatStartTime = -1L; + // Paper end - lag compensate eating } public boolean isBlocking() {