From a08a33d56eda8fe5b45e66314979bed9669cec66 Mon Sep 17 00:00:00 2001 From: Alex Ciuba Date: Tue, 11 Jun 2013 15:23:03 -0400 Subject: [PATCH] Prevent Ghost Players Caused by Plugins Check if the player is still connected after firing event. Fixes BUKKIT-4327 diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java index 0278cfd..7b2d8d1 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -548,6 +548,11 @@ public abstract class PlayerList { Player respawnPlayer = cserver.getPlayer(entityplayer1); PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn); cserver.getPluginManager().callEvent(respawnEvent); + // Spigot Start + if (entityplayer.playerConnection.isDisconnected()) { + return entityplayer; + } + // Spigot End location = respawnEvent.getRespawnLocation(); entityplayer.reset(); -- 2.1.4