From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 15 Apr 2016 21:27:14 -0400 Subject: [PATCH] Allow capping number of attempts at spawning mobs By default, this logic would loop endlessly trying to fill the world with entities until it hits the worlds spawn. This patch will cap the # of attempts to so that the tick does not spend extra long time on mob spawning diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -0,0 +0,0 @@ public class PaperWorldConfig { private void useVanillaScoreboardColoring() { useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false); } + + public int maxMobSpawnAttempts; + private void maxMobSpawnAttempts() { + maxMobSpawnAttempts = getInt("max-mob-spawn-attempts", 50); + log( "Max Mob Spawn Attempts: " + maxMobSpawnAttempts); + } } diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/SpawnerCreature.java +++ b/src/main/java/net/minecraft/server/SpawnerCreature.java @@ -0,0 +0,0 @@ public final class SpawnerCreature { Iterator iterator1 = this.b.iterator(); int moblimit = (limit * i / 256) - mobcnt + 1; // Spigot - up to 1 more than limit + int maxMobSpawnAttempts = worldserver.paperConfig.maxMobSpawnAttempts; // Paper - max attempts label120: - while (iterator1.hasNext() && (moblimit > 0)) { // Spigot - while more allowed + while (iterator1.hasNext() && (moblimit > 0) && maxMobSpawnAttempts-- > 0) { // Spigot - while more allowed // Paper - max attempts // CraftBukkit start = use LongHash and LongObjectHashMap long key = ((Long) iterator1.next()).longValue(); BlockPosition blockposition1 = getRandomPosition(worldserver, LongHash.msw(key), LongHash.lsw(key)); --