From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 23 Jul 2018 22:44:23 -0400 Subject: [PATCH] Add some Debug to Chunk Entity slices If we detect unexpected state, log and try to recover This should hopefully avoid duplicate entities ever being created if the entity was to end up in 2 different chunk slices diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java index 84ad87f4a1ab9c136e00f4c9f029853d82f57247..e829f62397d092fa919d387b157a65b0c627e2e2 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -515,6 +515,25 @@ public class Chunk implements IChunkAccess { if (k >= this.entitySlices.length) { k = this.entitySlices.length - 1; } + // Paper - remove from any old list if its in one + List nextSlice = this.entitySlices[k]; // the next list to be added to + List currentSlice = entity.entitySlice; + if (nextSlice == currentSlice) { + if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity was already in this chunk!" + entity, new Throwable()); + return; // ??? silly plugins + } + if (currentSlice != null && currentSlice.contains(entity)) { + // Still in an old chunk... + if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity is still in another chunk!" + entity, new Throwable()); + Chunk chunk = entity.getCurrentChunk(); + if (chunk != null) { + chunk.removeEntity(entity); + } else { + removeEntity(entity); + } + currentSlice.remove(entity); // Just incase the above did not remove from the previous slice + } + // Paper end if (!entity.inChunk || entity.getCurrentChunk() != this) entityCounts.increment(entity.getMinecraftKeyString()); // Paper entity.inChunk = true; @@ -524,6 +543,7 @@ public class Chunk implements IChunkAccess { entity.chunkZ = this.loc.z; this.entities.add(entity); // Paper - per chunk entity list this.entitySlices[k].add(entity); + entity.entitySlice = this.entitySlices[k]; // Paper this.markDirty(); // Paper } @@ -549,6 +569,10 @@ public class Chunk implements IChunkAccess { // Paper start if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null); + if (entitySlices[i] == entity.entitySlice) { + entity.entitySlice = null; + entity.inChunk = false; + } if (!this.entitySlices[i].remove(entity)) { return; } diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index c7c8dd944c084c281568cb6444c8bda35b35a4df..da195d9bb6995fcbe569ca2e2b08c473431376a6 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -71,6 +71,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke } } }; + List entitySlice = null; // Paper end public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper