From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com> Date: Sun, 5 Sep 2021 00:36:05 -0400 Subject: [PATCH] More Teleport API diff --git a/src/main/java/io/papermc/paper/entity/LookAnchor.java b/src/main/java/io/papermc/paper/entity/LookAnchor.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/io/papermc/paper/entity/LookAnchor.java @@ -0,0 +0,0 @@ +package io.papermc.paper.entity; + +import io.papermc.paper.math.Position; +import org.bukkit.entity.Entity; +import org.bukkit.entity.LivingEntity; + +/** + * Represents what part of the entity should be used when determining where to face a position/entity. + * + * @see org.bukkit.entity.Player#lookAt(Position, LookAnchor) + * @see org.bukkit.entity.Player#lookAt(Entity, LookAnchor, LookAnchor) + */ +public enum LookAnchor { + /** + * Represents the entity's feet. + * @see LivingEntity#getLocation() + */ + FEET, + /** + * Represents the entity's eyes. + * @see LivingEntity#getEyeLocation() + */ + EYES; +} diff --git a/src/main/java/io/papermc/paper/entity/TeleportFlag.java b/src/main/java/io/papermc/paper/entity/TeleportFlag.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/io/papermc/paper/entity/TeleportFlag.java @@ -0,0 +0,0 @@ +package io.papermc.paper.entity; + +import org.bukkit.Location; +import org.bukkit.event.player.PlayerTeleportEvent; + +/** + * Represents a flag that can be set on teleportation that may + * slightly modify the behavior. + * + * @see EntityState + * @see Relative + */ +public sealed interface TeleportFlag permits TeleportFlag.EntityState, TeleportFlag.Relative { + + /** + * Note: These flags only work on {@link org.bukkit.entity.Player} entities. + *

+ * Relative flags enable a player to not loose their velocity in the flag-specific axis/context when teleporting. + * + * @apiNote The relative flags exposed in the API do *not* mirror all flags known to vanilla, as relative flags concerning + * the position are non-applicable given teleports always expect an absolute location. + * @see org.bukkit.entity.Player#teleport(Location, PlayerTeleportEvent.TeleportCause, TeleportFlag...) + */ + enum Relative implements TeleportFlag { + /** + * Configures the player to not loose velocity in their x axis during the teleport. + */ + VELOCITY_X, + /** + * Configures the player to not loose velocity in their y axis during the teleport. + */ + VELOCITY_Y, + /** + * Configures the player to not loose velocity in their z axis during the teleport. + */ + VELOCITY_Z, + /** + * Configures the player to not loose velocity in their current rotation during the teleport. + */ + VELOCITY_ROTATION; + /** + * Configures the player to not loose velocity in their x axis during the teleport. + * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related + * ones. As the API does not deal with position relative flags, this name is no longer applicable. + * Use {@link #VELOCITY_X} instead. + */ + @Deprecated(since = "1.21.3", forRemoval = true) + public static final Relative X = VELOCITY_X; + /** + * Configures the player to not loose velocity in their y axis during the teleport. + * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related + * ones. As the API does not deal with position relative flags, this name is no longer applicable. + * Use {@link #VELOCITY_Y} instead. + */ + @Deprecated(since = "1.21.3", forRemoval = true) + public static final Relative Y = VELOCITY_Y; + /** + * Configures the player to not loose velocity in their z axis during the teleport. + * @deprecated Since 1.21.3, vanilla split up the relative teleport flags into velocity and position related + * ones. As the API does not deal with position relative flags, this name is no longer applicable. + * Use {@link #VELOCITY_Z} instead. + */ + @Deprecated(since = "1.21.3", forRemoval = true) + public static final Relative Z = VELOCITY_Z; + /** + * Represents the player's yaw + * + * @deprecated relative velocity flags now allow for the whole rotation to be relative, instead of the yaw and + * pitch having individual options. Use {@link #VELOCITY_ROTATION} instead. + */ + @Deprecated(since = "1.21.3", forRemoval = true) + public static final Relative YAW = VELOCITY_ROTATION; + /** + * Represents the player's pitch + * + * @deprecated relative velocity flags now allow for the whole rotation to be relative, instead of the yaw and + * pitch having individual options. Use {@link #VELOCITY_ROTATION} instead. + */ + @Deprecated(since = "1.21.3", forRemoval = true) + public static final Relative PITCH = VELOCITY_ROTATION; + } + + /** + * Represents flags that effect the entity's state on + * teleportation. + */ + enum EntityState implements TeleportFlag { + /** + * If all passengers should not be required to be removed prior to teleportation. + *

+ * Note: + * Teleporting to a different world with this flag present while the entity has entities riding it + * will cause this teleportation to return false and not occur. + */ + RETAIN_PASSENGERS, + /** + * If the entity should not be dismounted if they are riding another entity. + *

+ * Note: + * Teleporting to a different world with this flag present while this entity is riding another entity will + * cause this teleportation to return false and not occur. + */ + RETAIN_VEHICLE, + /** + * Indicates that a player should not have their current open inventory closed when teleporting. + *

+ * Note: + * This option will be ignored when teleported to a different world. + */ + RETAIN_OPEN_INVENTORY; + } + +} diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/entity/Entity.java +++ b/src/main/java/org/bukkit/entity/Entity.java @@ -0,0 +0,0 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent * * @param yaw the yaw * @param pitch the pitch - * @throws UnsupportedOperationException if used for players */ public void setRotation(float yaw, float pitch); + // Paper start - Teleport API + /** + * Teleports this entity to the given location. + * + * @param location New location to teleport this entity to + * @param teleportFlags Flags to be used in this teleportation + * @return true if the teleport was successful + */ + default boolean teleport(@NotNull Location location, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags) { + return this.teleport(location, TeleportCause.PLUGIN, teleportFlags); + } + + /** + * Teleports this entity to the given location. + * + * @param location New location to teleport this entity to + * @param cause The cause of this teleportation + * @param teleportFlags Flags to be used in this teleportation + * @return true if the teleport was successful + */ + boolean teleport(@NotNull Location location, @NotNull TeleportCause cause, @NotNull io.papermc.paper.entity.TeleportFlag @NotNull... teleportFlags); + // Paper end - Teleport API + /** * Teleports this entity to the given location. If this entity is riding a * vehicle, it will be dismounted prior to teleportation. diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM String getClientBrandName(); // Paper end + // Paper start - Teleport API + /** + * Sets the player's rotation. + * + * @param yaw the yaw + * @param pitch the pitch + */ + void setRotation(float yaw, float pitch); + + /** + * Causes the player to look towards the given position. + * + * @param x x coordinate + * @param y y coordinate + * @param z z coordinate + * @param playerAnchor What part of the player should face the given position + */ + void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor); + + /** + * Causes the player to look towards the given position. + * + * @param position Position to look at in the player's current world + * @param playerAnchor What part of the player should face the given position + */ + default void lookAt(@NotNull io.papermc.paper.math.Position position, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) { + this.lookAt(position.x(), position.y(), position.z(), playerAnchor); + } + + /** + * Causes the player to look towards the given entity. + * + * @param entity Entity to look at + * @param playerAnchor What part of the player should face the entity + * @param entityAnchor What part of the entity the player should face + */ + void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor); + // Paper end - Teleport API + @NotNull @Override Spigot spigot(); diff --git a/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java b/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java +++ b/src/main/java/org/bukkit/event/player/PlayerTeleportEvent.java @@ -0,0 +0,0 @@ public class PlayerTeleportEvent extends PlayerMoveEvent { private static final HandlerList handlers = new HandlerList(); private TeleportCause cause = TeleportCause.UNKNOWN; + // Paper start - Teleport API + private boolean dismounted = true; + private final java.util.Set teleportFlagSet; + // Paper end + public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to) { super(player, from, to); + teleportFlagSet = java.util.Collections.emptySet(); // Paper - Teleport API } public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to, @NotNull final TeleportCause cause) { @@ -0,0 +0,0 @@ public class PlayerTeleportEvent extends PlayerMoveEvent { this.cause = cause; } + // Paper start - Teleport API + @org.jetbrains.annotations.ApiStatus.Internal + public PlayerTeleportEvent(@NotNull final Player player, @NotNull final Location from, @Nullable final Location to, @NotNull final TeleportCause cause, @NotNull java.util.Set teleportFlagSet) { + super(player, from, to); + this.teleportFlagSet = teleportFlagSet; + this.cause = cause; + } + // Paper end + /** * Gets the cause of this teleportation event * @@ -0,0 +0,0 @@ public class PlayerTeleportEvent extends PlayerMoveEvent { UNKNOWN; } + // Paper start - Teleport API + /** + * Gets if the player will be dismounted in this teleportation. + * + * @return dismounted or not + * @deprecated dismounting on tp is no longer controlled by the server + */ + @Deprecated(forRemoval = true) + public boolean willDismountPlayer() { + return this.dismounted; + } + + /** + * Returns the relative teleportation flags used in this teleportation. + * This determines which axis the player will not lose their velocity in. + * + * @return an immutable set of relative teleportation flags + */ + @NotNull + public java.util.Set getRelativeTeleportationFlags() { + return this.teleportFlagSet; + } + // Paper end + @NotNull @Override public HandlerList getHandlers() {